eqholmes |
01-16-2011 05:10 PM |
I know this wouldn't ever happen due to the fact Blizzard has WOW, but I had always hoped that they would turn Diablo into a true online world that would support 1500-2000 people. The game has a big enough fan base, and Blizzard is known to wait to put out games till they are polished. Which is something I always find anoying, putting out a game and basically using the first few months and peoples time/money to test fix their game for them, instead of doing a beta the correct way.
But since Blizzard has WOW already taking the reins for them, I dont see them putting time into another game like this for a long time and if they do its just going to be another WOW copy and be pvp/instance game.
Also I think the niche of people like us that want a game that punishes people for being dumb/making mistakes/fear of the unknown due to penalty is much smaller now. This is truely the thing that seperates EQ from any other game I have ever played. I remember never wanting to go to hate as a melee back in 2000 because I couldnt ever get out on my own, if whatever reason I needed/wanted to get off, I felt if I went up there I had to stay 6 hours or I was a worthless sob haha. My guess is that the majority of us played EQ when we were 13-22. That age group of kids now is so used to instant gradification that the player base would be tiny compared to what we had around 99. And now all those people that played 10 years ago don't have the time they did then and so most would be unable to come back to a great game like eq99.
Sadly I dont feel I will ever play a game that gave such great experiences as EQ, I hope to eat my words someday. Sorry I went off on my own tangent, but to answer the OP, never played a game as good as Everquest pre-luclin.
P.S: I didn't have a spell check on the pos notebook I was using at work and had to type fast, sorry for typos!
Holmes 50 Nerco
Gretzky 50 Ranger
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