Quote:
Originally Posted by DMN
(Post 3143693)
By the end of kunark people weren't raid focused? Really? so why the massive exodus of hybrids? They had already played their characters to 50+why were they abandoning them? And with kunark there were tons of new tings to keep the bigger/uber guilds occupied while the 90% of other guilds could move in to the planes left largely vacant. raiding became massively more accessible to everyone.
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There was a mass exodus of hybrids because more and more people learned about their exp penalty and because Warrior/Rogue/Monk were all given much better upgrades in Kunark. The first person to hit level 60 was a Ranger and he was publicly complaining about how bad the class was in Kunark, which caused a huge ripple effect. People in 1999 weren't complaining about a specific class being drastically underpowered in comparison to most others, aside from Rogues to some degree.
Raiding was hardly "massively accessible to everyone". Not even close. The planes were not "left largely vacant" in Kunark era and it still took a significantly populated and relatively skilled guild to do "trash mob" Planes clears, of which there really weren't that many when looking at the whole playerbase. First of all, you had to actually get to that level, and I don't think you understand how much of the EQ playerbase had trouble leveling back then, and how the majority of players were sub level 50 even in Kunark era still.
Quote:
Originally Posted by DMN
(Post 3143693)
Well, I would, since the entire game is about killing shit and enchanters were never killing anything. It takes a certain type of person to play those roles.
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Plenty of people are happy doing roles that aren't exclusively about "killing shit". Enchanters were capable of killing with Charm or the animation pet anyway. Charm wasn't used to the extent it is today, but it wasn't uncommon to see Enchanters use it for soloing or small groups, or even full groups in safer areas. Enchanters could often be seen in cities using Charm to throw guards into each other and level that way. The continually increasing knowledge of using Charm is part of what contributed to the class continually becoming more popular.
Quote:
Originally Posted by DMN
(Post 3143693)
[Necros got nerfed because tons of people were playing them.
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There were a solid amount of Necro players, but they didn't dominate the overall class counts at all. They were nerfed because of being clearly OP and the constant complaints of how imba it was. Plenty of abilities got nerfed back in the day that weren't from the most popular classes. Whirl Till You Hurl on Enchanters, for example.
Quote:
Originally Posted by DMN
(Post 3143693)
your class could be incredibly overpowered and still get buffs if the pop of your class was small and most people thought you weren't a very good class. This is EXACTLY what happened to shaman/bard/enchanters who ere already overpowered in vanilla.
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Those classes didn't get buffs, what are you talking about? Bards actually got their higher level Charm song nerfed. Enchanter did get Clarity after initially not having it very early on, but they got that skill after Whirl Till You Hurl was nerfed.
I wouldn't say Shaman was OP for the most part in Vanilla either, compared to a lot of other classes. They are just an inferior version of Druid until Level 34, really. They come into their own at that point and peak extremely well at Level 49/50, with powerful DoT's and their slow spells having reached maximum efficiency, but slows weren't as needed in that era and other casting classes could do more impressive things.
Quote:
Originally Posted by DMN
(Post 3143693)
I covered about 2 years, which is the majority of 99's scope.
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WTF? The game only existed for 9.5 months in 1999 (realistically less than that because of early server issues). That period of time + all of 2000 does not make the 1999 timeframe a "majority".
Quote:
Originally Posted by kaev
(Post 3143745)
Dunno what server you were playing in the summer of 1999, but some rag came out with a review of EQ that claimed Necro the best class & Gnome the best race for Necro. Within two weeks orc hill in GFay and CB were overrun with Gnome Necros (on Tunare server at least, would be surprised if that was a unique experience). Necros were not rare.
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Nobody said Necros were rare. They simply weren't one of the top played classes. Gnome Necros were able to be Agnostic back in the day, but it was changed. I'm sure there were spikes in how much Necro got played because of things like what you just mentioned, but the nerfs and "we don't want a Necro in our group" mentality from some of the playerbase also buffered it.