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-   -   Raiding scene changes proposal (/forums/showthread.php?t=93863)

Alarti0001 01-10-2013 07:33 PM

Quote:

Originally Posted by Vandy (Post 808800)
Throw out some good ones then?

Velious

quido 01-10-2013 07:34 PM

Anything involving "call it before you go in" is stupid. If you can't see the problems that are going to come out of this, you're stupid. They've already been discussed in another thread.

Anything that prohibits camping out for targets to some degree is stupid. If you can't see the problems that are going to come out of this, you're stupid. Furthermore it would be a Harrison Bergeron-esque handicapping to people like me with three+ 60s who use said characters to maximize enjoyment of the game. Having my Monk at Trak ledge, my Bard at Fear portal, and my Shaman on the loose is how I like to play the game! Don't punish me and my guild because your alt force can't do what ours can.

SupaflyIRL 01-10-2013 07:36 PM

Quote:

Originally Posted by quido (Post 808803)
I'm not the one begging for change out of self-interest.

because opposing change in self interest is so much different

quido 01-10-2013 07:38 PM

I also oppose change because the changes suggested are poorly thought through ideas that will realistically compound the problems they are supposedly trying to solve.

SupaflyIRL 01-10-2013 07:39 PM

Quote:

Originally Posted by quido (Post 808823)
I also oppose change because the changes suggested are poorly thought through ideas that will realistically compound the problems they are supposedly trying to solve.

the two are not mutually exclusive

quido 01-10-2013 07:42 PM

Yeah.

TWDL_Prexus 01-10-2013 07:43 PM

[QUOTE=quido;808818]Anything involving "call it before you go in" is stupid. If you can't see the problems that are going to come out of this, you're stupid. They've already been discussed in another thread.

Anything that prohibits camping out for targets to some degree is stupid. If you can't see the problems that are going to come out of this, you're stupid. Furthermore it would be a Harrison Bergeron-esque handicapping to people like me with three+ 60s who use said characters to maximize enjoyment of the game. Having my Monk at Trak ledge, my Bard at Fear portal, and my Shaman on the loose is how I like to play the game! Don't punish me and my guild because your alt force can't do what ours can.[/QUOTE]


This is pretty much what it boils down to. You can't tell a person how they should play a game, especially when they are playing within the rules. Nothing will change unless Rogean wants it to, so you all are pretty much beating a dead horse.

SupaflyIRL 01-10-2013 07:48 PM

Quote:

Originally Posted by quido (Post 808830)
Yeah.

I'm not trying to be a dick, just saying that any rational self-interested actor in the #1 guild would oppose any changes, good or bad.

Nips 01-10-2013 07:50 PM

Naggy / Vox : No real change. Kill those ones in their lair. Mobilisation from anywhere. If two or more guilds are competing, the first raid leader to make a shout/ooc stating that their guild is engaging the target gets the first shot. However, when a raid leader makes such a call, the whole guild has to engage the target like they would do without any competition.
Whats the different between this and FTE? I guess you could rename it First to shout

Inny : Kill Inny in his lair, no more pull to ZI (to avoid un-necessary trains). If two or more guilds are competing, the first raid leader to make a shout/ooc stating that their guild is engaging the target gets the first shot. However, when a raid leader makes such a call, the whole guild has to engage the target like they would do without any competition.
Same as above

Draco / CT : No pre-camp at fear portal even if low in window. WC hat caps / ports from KC / Innothule potions / CT gate potion only.
Draco : Kill Draco in the Graveyard. No zone kiting allowed. If two or more guilds are competing, the first raid leader to make a shout/ooc stating that their guild is engaging the target gets the first shot. However, when a raid leader makes such a call, the whole guild has to engage the target like they would do without any competition.
So precamp in inno swamp instead?

CT : Zone kiting allowed. If two or more guilds are competing, the first raid leader to make a shout/ooc stating that their guild is engaging the target gets the first shot. However, when a raid leader makes such a call, the whole guild has to engage the target like they would do without any competition.
Same as #1 and #2

PoS targets :

Noble/Dojo : Since they are on a fixed timer and that FTE lottery is dumb, if there is a guild already in sky clearing islands, or a group of 6 already there, don't be an ass, let them get first shot at Noble.
Goto plane of sky super early and pretend to kill stuff for free uncontested noble kill. Lets see who wants to waste the most time in sky!

Kunark targets :

Gore/Talendor/Faydedar/Severillous : No change. Puller makes a zone shout stating that he pulled that target and brings it to raid. In case of unknown FTE (2 pullers close to Fay for example), I guess a petition will still solve that issue.
I guess this is ok

VS : No pre-camp in VS prep room. Mobilisation from ZI or KC groups only. If two or more guilds are competing, the first raid leader to make a shout/ooc stating that their guild is engaging the target gets the first shot. However, when a raid leader makes such a call, the whole guild has to engage the target like they would do without any competition.
Camp in room just outside of prep room, theres even a safe spot there! To second part see #1,2 and the other one.


Trakanon : No pre-camp at poop mountain. Evacs from KC to EJ only for the most part. Those xping in sebilis or around sebilis can gather to poopmountain. If two or more guilds are competing, the first raid leader to make a shout/ooc stating that their guild is engaging the target gets the first shot. However, when a raid leader makes such a call, the whole guild has to engage the target like they would do without any competition.
Camp in tube room?

fishingme 01-10-2013 07:51 PM

Quote:

Originally Posted by SupaflyIRL (Post 808840)
I'm not trying to be a dick, just saying that any rational self-interested actor in the #1 guild would oppose any changes, good or bad.

+1, sounds to me like they're scared. But hey, change is scary.


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