Project 1999

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-   -   BDA to Phinigel (/forums/showthread.php?t=241907)

Donjulio 12-01-2016 02:22 PM

Quote:

Originally Posted by nhdjoseywales (Post 2414088)
Lol, clearly thats the case. We have people sitting out due to raid full when we do non splits like tov pre vulak clear and 2-4 split other current content, clearly we have attendance issues and are just sucking.

People sitting out of raids collecting dkp to spend on items they werent even present for. So sick dawg

Fuck i loved stomping the shit out of your guild on open world. Shame I cant play anymore, gee wiz

Daldaen 12-01-2016 02:31 PM

http://www.phinnykills.com

Damn, 17 guilds have cleared Vex Thal. Instances are incredible, allowing all these super neckbeard and dirty casual guilds to do the same content.

Maybe eventually P99 will get some of that fast respawn / instances raid content.

bigbard1 12-01-2016 03:34 PM

Quote:

Originally Posted by Daldaen (Post 2414113)
http://www.phinnykills.com

Damn, 17 guilds have cleared Vex Thal. Instances are incredible, allowing all these super neckbeard and dirty casual guilds to do the same content.

Maybe eventually P99 will get some of that fast respawn / instances raid content.

Cuckadoodledoo

jcr4990 12-01-2016 05:27 PM

Quote:

Originally Posted by Donjulio (Post 2414109)
People sitting out of raids collecting dkp to spend on items they werent even present for. So sick dawg

Fuck i loved stomping the shit out of your guild on open world. Shame I cant play anymore, gee wiz

You are very clearly behind the times on Phinny friend. Things are quite different than your memory of them.

Hoozi 12-01-2016 06:46 PM

Quote:

Originally Posted by Donjulio (Post 2414109)
People sitting out of raids collecting double dkp to spend on items they werent even present for. So sick dawg

Fixed it for you.

Hoozi 12-01-2016 06:50 PM

Quote:

Originally Posted by nhdjoseywales (Post 2414084)
For us, that is not the case. We are awarded DKP by clock ticks, not by mobs killed. This means as the xpac goes on and we kill shit faster and faster we actually start spending more than is coming in. Where we were raiding til midnight 3 nights a week at xpac launch we are now done by 9 or 10 many nights and missing half a nights dkp.

Doesnt matter if your raids are shorter, raiding the same content more just means people are also spending less at the same time they are raiding / earning less. You already balanced it out by raid less and spending less, now you've imbalanced it by flooding your DKP system with double DKP

nhdjoseywales 12-01-2016 06:55 PM

Quote:

Originally Posted by Hoozi (Post 2414332)
Doesnt matter if your raids are shorter, raiding the same content more just means people are also spending less at the same time they are raiding / earning less. You already balanced it out by raid less and spending less, now you've imbalanced it by flooding your DKP system with double DKP

why do you assume people are spending less?

BallzDeep 12-01-2016 07:01 PM

Double DKP fucks people. If you're already geared and don't need any items, your not spending any of the double DKP you've earned (i.e. Saving it for PoP) . People who need the items still are bidding and bidding larger amounts due to extra DKP. Creating a larger margin between people who are semi new versus vets.

Sadre Spinegnawer 12-01-2016 07:26 PM

Quote:

Originally Posted by Daldaen (Post 2414113)
http://www.phinnykills.com

Damn, 17 guilds have cleared Vex Thal. Instances are incredible, allowing all these super neckbeard and dirty casual guilds to do the same content.

Maybe eventually P99 will get some of that fast respawn / instances raid content.

I played eq2 in a competitive guild, usually in the top 10 of ww kills. This is both a blessing and a curse. One thing that happened was that players started measuring their epeen globally, across servers, and the SOE team made it possible to have kill rating across (Ithink) around 24 servers.

But the other thing that happened, it seemed to become harder to develop good rulesets and content for that approach to an mmo. It cost 50 bucks to switch servers, and apps like ACT allowed one to submit detailed data to any uber guild wanted to apply to. Talent started tilting toward a handful of guilds. Plus then, eq2 started to suck once they got rid of avatars.

So instancing is a blessing in high pop games. But maintaining high pop is pretty impossible anymore, imo. Which is why phinny will crash in pop after GoD. We will just do the newer server, or emulator. Because after GoD?

Why?

Sadre Spinegnawer 12-01-2016 07:34 PM

Let me clarify what I meant.

Instances solve some problems, and make an in-demand game easier to play. A worldwide stat system allows one to measure epeen on status boards as opposed to on-server. But eq2 really fell apart once avatars were removed, which were the only remaining contested uber-content in eq2. For many, some remnant of competitive gameplay, on-server, was all that kept them aboard.

Instancing ultimately kills an mmo. It is a bad solution to an abstract problem. IMO, EVE seems to be the only game to solve the problem -- just have one game world. Sadly, EVE is kind of very boring.


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