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UNLESS...the 15 FTE is only for the first guild. If it's FFA after that...oh hell...now that would be fun. (This is a what-if...:P) The "what ifs" are what's been causing the f'n problems from the beginning. GM's are going to be called in...the only time I think the petitions probably slowed down is when the poopsocking started and everyone just gave up, lol. |
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I have to strongly disagree with the rulings here. I can understand mobs in zones that aren't there strictly to house them (I.E, you'd exp normally in the zone), but I'm pretty sure you're going to cause yourselves an epic crapload of headaches with how it works out.
While I'm all for fairness and equality when it comes to raiding and opportunity to try new content, spending 3 hours clearing a zone just to be able to engage something, only to have an overwhelming raidforce parked outside rush in and steal it from you after you 'did the work for them' smacks of a future of butting heads. In an honest opinion, places like Hate and CT should have unique rules of their own stating that so long as the group within continues to make progress in clearing and maintains activity to do so, they maintain the claim to the ultimate goal. I'm not one to sit and give the middle finger to 'The Man', and I greatly appreciate the fact that the developers and staffers take the time to address problems, concerns, and issues with the server and its population. That's a far cry more than SoE ever did. I feel that this is a step in the right direction, but I think there should be more developed into it, or there's going to be a whole lot of B'AWWWWWWW going on, and a flood of petitions as a result. |
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FFA will create more headaches, unless it goes to pvp. Just select a champion and have them meet and fight. Or do a /guildwar.
If it is ffa, prepare to do cr. Players actions make it necessary for intervention. Society here is no different, people need consequences for their actions, or it becomes lawless and chaotic. Shame we can be better then this. |
The heck with all this. Sky just opened.
My vote is to now turn this into an item loot SZ-style server. Thank you all for your time. :) |
It is better than poopsocking though. Kind of. I foresee many a poopsocks to still come.
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A question:
Will a guild get in trouble for killing a boss with less than 15? By my understanding of these rules, killing a boss with less than 15 is allowed, just that they cannot claim the boss pre-spawn. Prior to this it was never an issue, because if you dropped below 15 you lost your camp. Now if its FTE, 13 people who could kill naggy could beat a 20 man raid to him and engage. |
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