Project 1999

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-   -   Poll: Does the staff care? (/forums/showthread.php?t=160230)

Nirgon 08-04-2014 04:36 PM

Can Haynar and I hang out in the room and ignore Alecta knocking until he goes away.

@ least I could coach one of the staff at playing EQ. You'd have 1 that is good at it amongst you.

Good to see you were stripped of your title for auto attacking me while Bundyquesting in OOT.

Genedin 08-04-2014 04:38 PM

Quote:

Originally Posted by Potus (Post 1563414)
Yeah the first day I logged in I was killed instantly at newbie spawn point by 3 gnome mages with pets. I later lost a ton of exp fighting dudes for kobolds and skeletons.

It was pretty obvious from the start that exp loss + no massive exp gain to compensate was a HORRIBLE idea. I really think the developers chose the worst fucking possible ruleset ever in EQ PvP history, which is laughable because Verant was woefully incompetent in regard to PvP.

Had I tried playing this server and lost exp from pvp death i would never have played here. There are some real sick fucks who grinded to 60 during those days

Mac Drettj 08-04-2014 04:39 PM

alecta would get griefed off server just like zade was

Mac Drettj 08-04-2014 04:39 PM

did* srry

Kergan 08-04-2014 04:42 PM

TBO classic EQ pvp was shoehorned in at the last minute and not really well thought out. Not sure duplicating it should be the priority.

Nirgon gonna hate me now. :(

Tradesonred 08-04-2014 04:45 PM

Quote:

Originally Posted by Genedin (Post 1563446)
Had I tried playing this server and lost exp from pvp death i would never have played here. There are some real sick fucks who grinded to 60 during those days

Most people just ducked pvp. When i was trying to convince abysal (lead of old guild Founding fathers) to stop being a baby and start working with holocaust so we could contest Nihilum in fear, i was doing it halfheartedly because the thought of that extra grind just for a 10% chance to kill that zerg in fear... ughh. Also xp rate was more brutal back then to make matters worse if you liked to pvp.

My main fun in Rallos was to take my time leveling and put PVE on hold when fights would happen in Highpass or around the tunnel in EC, i really died inside a little when i kept playing on Red even though i knew PvP was reduced by alot, because of that PVE poop camp mechanic they implemented with xp loss. That was the big mistake, thinking people wouldnt be able to control camps without xp loss.

Gear progression would have been alot slower, when you would have that one piece of gear drop, you would have fought for it and earned it.

Its almost as if the staff got around a table and asked themselves how can we make sure theres as little pvp as possible on the box... oh yea lets put xp loss on pvp death.

Kergan 08-04-2014 04:55 PM

Less PVP? Can we re-implement it then?

Haynar 08-04-2014 05:08 PM

Quote:

Originally Posted by Zade (Post 1563438)
Stick Alecta, Haynar, and Nirgon in a room for a week with a few computers...

http://rack.2.mshcdn.com/media/ZgkyM.../anchorman.jpg

Oh hell no. Then ppl would see how slow I am.

Less talking.

More coding.

Kergan 08-04-2014 05:09 PM

Would you be able to share with us what PVP related items you are working on?

Haynar 08-04-2014 05:12 PM

Quote:

Originally Posted by Mac Drettj (Post 1563447)
alecta would get griefed off server just like zade was

And the key to this? I don't get on the server. Don't get on blue either for that matter.

If a I wanted to put up with a bunch of whiny pussies, I would go lead a girl scout troop.

H


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