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http://www.mathsisfun.com/data/images/variance-calc.gif
As you can clearly see from this simple graph Variance is the only plausible solution. |
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The issue also could be lite likes to keep his tight rmt scheme small.
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And these nerds say change isn't possible |
While I agree Azrael has pursued a losing strategy, Red99 can't truly sustain two large guilds that can compete on a weekly basis over dragons head to head. No amount of coding changes can fix this short of a significant population injection that puts Red99 at 500 pop +.
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server working as intended, community working as intended
0 pvp only pve no changes needed. |
PvP in EQ is a zero sum game. In most other games, PvP is a side game where one can still progress outside of it.
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I don't really care at all if they enforced some sort of rotation on this server to be honest. Would probably be healthy for server pop growth. Shrug.
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