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P99 isn't classic....you want classic release the 1999 alpha lol now that was some classic odd looking graphics...ogres looked like upright pancakes and half the time you was Michael Jackson your feet didn't touch the ground when you walked
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The server will close and the staff from P99 will be hired by Daybreak to make 1-2 new classic servers with subscriptions. Max 2 accounts (maybe 3 I can't decide) / subscriptions pr. IP.
The server will follow the classic timeline for expansion releases until it reaches OoW. Bazinga! |
Luclin does damage the feel of classic EQ. But I guess I'm where most active players on this server are at. Basically, it is worth it. The new abilities, AAs, and Raid Content is worth the hit to the classic feel.
This is particularly true because this server does not feel 100% classic. The player population is much more power gamer oriented, has perfect information, and is extremely top heavy (which happens when a server is locked in content for years). So to me and many others, Luclin seems like the best future for the people that actually play on p99 a lot. |
EQ ends at PoP, imo. PoP was the single greatest expansion, in my opinion. Luclin was good, but it's best feature was that it led to PoP.
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Just saying. It's probably true among top end raiders that they want Luclin, because they don't want a future of doing nothing but raiding Velious mobs. Maybe that's the perspective where you're speaking of. But it always annoys me slightly when that crew thinks they're the only people on the box who bother playing. You play in a different world than the others do. That's all. |
The way I see it, the P99 staff for the most part has accomplished their originally stated goal of a classic server up to velious, so where they take it now really is up to them. At this point I don't think abandoning the "it's classic" mentality would be a deviation from their original goal.
Personally what I would like to see is them finishing up the final velious era patches, and then looking at later expansions for inclusion with semi-custom content. In the short term, after the final patches, I think a big GM event where the server needs to work together to put the sleeper back to sleep would be cool. I'm just spit balling here, but maybe a war in WW where players align with in game factions like CoV and RoS to defeat the sleeper and whatever dragons are loyal to him. Maybe even get the giants and dwarfs put aside their differences with each other and the dragons for the greater good of Norrath. A giant ring war, or maybe a multi-zone thing where numerous guilds all need to kill the sleeper's lieutenants separately which would enable them to come together for the final fight. We've got some creative people on the staff, I'm sure they could think something up. Longer term I'd really like to see a custom Luclin. It would probably be quite a bit of work, but I always thought Luclin could have been a better expansion if the Katta / Seru / SH factions played a bigger role. Add some custom quests, or armor quests. Turn those zones into something like Kael - a city for those allied, and a major raid zone for those opposed. Aside from LI Seru and the sigil earring question, I pretty much remember those zones being pretty "meh" for high end players. That would be my ideal progression, but ultimately the staff needs to decide what they're up for. I wouldnt hold it against Nilbog and the other long term devs if they simply sick of working on this and want a break. From what little I know about Nilbog, my impression is that regardless of what we want he'll end up doing what he wants, so really all we can do is wait for them to decide. |
Luclin is the only thing thatd spark my interest in post-sleeper era.
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It's pretty funny to watch a poll with options about 'stagnating in Velious' when it's been out all of 6 months and Sleeper's Tomb was maybe 10% of the total raid content. Remember, the server sat in Kunark for 5 full years while Nilbog gradually worked on Velious. Also I'm pretty sure Nilbog hates Luclin with a passion.
What I am hoping for: over the next year or so Nilbog/Rogean let the server continue for another year or so sans Sleeper (classic) while they finish the Velious era content. We still have tons of bugs to fix (Paladin/SK defense, nonclassic quests etc, TOV re-itemization) and new zones to implement (Chardok etc). Hopefully they will also implement some sort of correlated spawn mechanism to make the raid scene less of a clusterfuck. Once all the work is done, they have a big GM event and reset Sleeper's Tomb, merge red into Blue, and launch a new Blue server with the correct progression timeline. I'm pretty sure this second Blue server, with a correct timeline, has been Nilbog's goal from the beginning. |
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