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-   -   Why did devs make non-classic , non-rotating hot zones? (/forums/showthread.php?t=380629)

Snortles Chortles 03-28-2021 11:42 PM

Quote:

Originally Posted by Old_PVP (Post 3280086)
How about leveling in a zone you enjoy... with or without ZEM?! :eek:


Bigdaddy48 03-29-2021 10:15 AM

Quote:

Originally Posted by Snortles Chortles (Post 3280312)
Originally Posted by Old_PVP View Post
How about leveling in a zone you enjoy... with or without ZEM?!

I would love that but no one wants to leave the ZEM hot zones. can't do a casual pug anywhere else. tough to form a full group that can go a few hours anywhere else, even with friends. getting reps is impossible especially if you head in deep somewhere.

cd288 03-29-2021 03:50 PM

People will always chase ZEM to a certain extent. My hope though is that when class penalties fall away on Green that people might be a little bit more willing to hit up other zones in a group. Class penalties really can make a big dent on your exp so I think it’s part of the reason people seem even more rigidly wedded to ZEM on Green.

BlackBellamy 03-29-2021 04:14 PM

If they launch another server I don't think I'll be playing on it. Not after the 60 second spawn times, after Teal instancing, after the ZEM changes, and all the other non-classic stuff that happened since launch. It seems to me that his server is massaged to cater to a specific population and I'm not in that group.

Shinko 03-29-2021 07:59 PM

Random zems per week

azxten 03-30-2021 01:51 AM

Quote:

Originally Posted by BlackBellamy (Post 3280516)
If they launch another server I don't think I'll be playing on it. Not after the 60 second spawn times, after Teal instancing, after the ZEM changes, and all the other non-classic stuff that happened since launch. It seems to me that his server is massaged to cater to a specific population and I'm not in that group.

Yep. Green launch was retarded and not classic. We were so close to classic and within minutes or hours it was ruined by people crying that things were too classic. Not only that but the up front plan to merge into blue has made it even worse. It is kind of inexcusable.

I think that group is oddly enough no lifers who play all day but are also really shitty at games and especially hate being friendly or social with other players. Grind like a Chinese gold farm in your solo MMO where you are super powerful, like for real, super powerful. Everyone wants to be you.

Boring.

Jimjam 03-30-2021 03:37 AM

Quote:

Originally Posted by azxten (Post 3280723)
Yep. Green launch was retarded and not classic. We were so close to classic and within minutes or hours it was ruined by people crying that things were too classic. Not only that but the up front plan to merge into blue has made it even worse. It is kind of inexcusable.

I think that group is oddly enough no lifers who play all day but are also really shitty at games and especially hate being friendly or social with other players. Grind like a Chinese gold farm in your solo MMO where you are super powerful, like for real, super powerful. Everyone wants to be you.

Boring.

We need the classic Ancient Crocodile style respawn but on instant timer system that newbie zones had on live. (I.e you need to kill all 3 linked mobs before any of those mobs will respawn, but once they do kill the three they will all respawn instantly).

The 60 second respawn with no linking just made all the newbie mobs scarce camps, which was very unclassic.

Fleelord 04-01-2021 04:01 PM

Nerf Perma, Hole, and CT slightly
Boost places like Sol B, City of Mist, Mistmoore, Droga, Nurga, Karnors, Seb, CoM, etc.

While I am in support of things being classic, I don't recall every single level 50-60 being in 2 zones (Hole or Perma Pits). We need exp diversification, badly. For the community.

Something that could work better than a major revamp, would be a weekly or monthly "Hot Zone" that rotates.

Bump a random dungeon for each level range , 30-40, 40-50, 50-60 for the week, and encourage some new player interaction.

The server meta and "cliquey-ness" of the server is broken, and something's gotta give.

Fleelord 04-01-2021 05:13 PM

Also, for the love of god, PLEASE un-nerf Lower Guk exp, WTF?
Lower Guk should be at least 125 ZEM to accomodate for difficulty and encourage actual groups.

Lower Guk on Live was constantly full of full groups, exping at each of the camps. Nobody there anymore except lone neckbeards with french fries suck in their neck rolls fattening their bags. This is an ISSUE!

ghost wolves 04-09-2021 03:14 AM

Random ZEMs completely defeats the purpose of ZEMs in the first place, which is to reward hunting in difficult zones or to lower population of others.

Creating uniform ZEMs across the board does nothing. It just means LOOT becomes the draw again which means everyone overcrowds zones like Guk, etc.

Having everyone in the Hole isn't classic but so what? Let people play the way they want to play and most people want to level faster. The zone diversity of Classic is NEVER coming back because we have wikis now that tell everyone what to do. If you want to go to other zones, hit up your guildmates and have at it. That's what a guild is for, no? PUGs aren't the only way to group.


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