DeathsSilkyMist |
01-30-2024 03:26 AM |
Quote:
Originally Posted by bcbrown
(Post 3672108)
There's a difference between using Ionat damage table data and DoT calculations. The way to understanding starts with the fact that a proc can only fire when you swing a weapon, and that when you make a single swing, there is a percentage chance that the proc fires.
I am trying to explain that difference, but we need to start from a point of common understanding, and go along point by point to ensure we're on the same page at each step of the calculation.
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This is the problem. You don't understand that miss rate and proc rate work the same.
If you can swing 20 times per minute, you hit 10/20 times. If you turn auto attack off for 30 seconds, you hit 5/20 times. The same logic applies if you can swing 100 times per minute instead. You'll hit 50/100 times, 25/100 if you turn auto attack off for 30 seconds.
Procs per minute work the same, just using a smaller number. If you swing 20 times per minute and have 1 PPM, you get 1 proc per minute. If you turn off auto attack for 30 seconds, you get 0.5 procs per minute. The same logic applies if you can swing 100 times instead. You'll proc 1 time per minute if you swing 100 times, or proc 0.5 times if you turn off auto attack for 30 seconds.
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