Project 1999

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-   -   For Rogean: A Primer on Teams (/forums/showthread.php?t=120715)

mtb tripper 09-02-2013 11:38 PM

magnitude says blackie

mtb tripper 09-02-2013 11:40 PM

Quote:

Originally Posted by nilbog (Post 1098169)
google..

"sullon zek" "lowest population"

Or,

"everquest" "pvp servers" "population"
"everquest" "pvp servers" "how many people play"

"rallos" "vallon" "tallon" "zek"

After searching, you can click search tools, then modify 'any time' to 'custom range' from 'year A' to 'year B'


Aenor 09-03-2013 09:39 AM

My body is ready to forumquest you all into the ground.

pvpbot 09-03-2013 10:00 AM

Www.treborlogic.com/sz/history/

Fael 09-03-2013 11:36 AM

I loved the SZ rule set. It was my favorite MMO experience. Real fights over real content. It was a blast, even though i played as a neutral.

I wish they would only have two teams, but if there must be three, then something substantive needs to be done to lessen the draw of the evil team (probably restrict race class combos that allowed certain races to be evil: elf warriors, gnome rogues, etc etc.) If i recall correctly, the total race class combos for evil team was much better than either good or neutral--I will have to go back and check.

Anyways, I would seriously consider rolling a bard on a SZ style server.

Dolic

Runya 09-03-2013 03:19 PM

That sz history link was actually pretty cool......can read all the names of kills/deaths brought back alot of names i forgot

Swish 09-03-2013 04:07 PM

Quote:

Originally Posted by Fael (Post 1099319)
I loved the SZ rule set. It was my favorite MMO experience. Real fights over real content. It was a blast, even though i played as a neutral.

I wish they would only have two teams, but if there must be three, then something substantive needs to be done to lessen the draw of the evil team...

I hate playing faggot tree hugging hippy races and their short pals next door. I don't care how nerfed the evil team is, you'll see me on it :)

http://i.minus.com/ibikwC9T2Dj6eD.gif

Something'Witty 09-03-2013 04:36 PM

Quote:

Originally Posted by heartbrand (Post 1096353)
Was basically confirmed in TS last night by Zade that merging to blue was a mistake by rogean and that it would be the two red servers merging

Can anyone else confirm this?

Old_PVP 09-03-2013 04:41 PM

Quote:

The narrow PvP range also made out-of-range healing a much larger issue than it is on a server with a +/-8 level spread. The existence of item loot gave PvP potentially harsh consequences. This in turn eventually led to a PK vs. Anti-PK dynamic on the server. I was never particularly dedicated to Rallos, but in the time I did spend there I found that as soon as I killed another player, they waged a PR campaign to label me as a "PK" so that other "anti-PKs" would attack me on sight and decline to group with me. It was the strangest thing to me that, on what was supposed to be this hardcore PvP server, the act of attacking another player led to being immediately ostracized by the majority of the server's population.
Isn't it ironic that the whole pk vs. anti-pk mentality on Rallos Zek essentially created teams in a way? The pvp community subconsciously categorized players as good, evil, and neutral. All while staying on a FFA server, and all due to ITEM LOOT, since this very unique dynamic of pk vs. anti-pk cannot exist without item loot. Item loot creates personal vendettas and the need for REVENGE, unlike anything else in a pvp environment, which is priceless for the health of PVP!

Even back in 1999, players somehow knew that some type of sorting of the population into "teams" had to be established in order to create a fun environment. A server with the mentality that "everyone is a pk, LOLZ" is doomed to fail, such as Red99.


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