| Jimjam |
05-18-2017 05:46 PM |
Thanks for pointing out there is a regen cap though. This is a mechanic I'm not really aware of. I know you get the full benefit of a fungi's regen from level 1, but what other details are there? Is it a cap of 15 worn max? 35? Best item only? Is the cap the same regardless of level? I'd love to know more.
Quote:
Originally Posted by Maner
(Post 2525477)
Again, spell haste and worn haste always has a cap even at lvl 60, as does worn regen. when you hit 30 a shm within the same grouping level will never put you at haste cap with a 36% haste item again.
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Right! And this cap is harsher at lower levels. Anti-twinking code, unlike the fungi.
Quote:
Originally Posted by Maner
(Post 2525477)
"Almost every other actually important stay" please explain which you mean.
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This really me failing to say what I mean. I was trying to refer to how you get a diminished mana/hp per int/wis/sta at lower levels, but obviously that is different to being subject to cap... It's more mechanics to reduce the impact of twinking (which caps are a subcategory of). Again anti-twinking code, unlike the fungi.
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