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Enchanter/Shaman or Enchanter/Enchanter?
If could only pick between Enchanter/Shaman or Enchanter/Enchanter (no alternatives), which would be more fun? Which would level faster?
Assuming you are in a zone and you don't die, Enchanter/Enchanter would obviously level faster with 2 pets to bash on everything. Would Enchanter/Shaman be more efficient overall, though, because of SoW and healing, etc? Or would you not die on Enchanter/Enchanter anyway because of all the CC? |
Enc/shm
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Enc/Sham would be the safer route more rounded team, but two good enchanters would really tear shit up.
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currently me and my buddy are leveling enc/sham and it is a blast. We first started enc/nec and it was a super pain to level. Double enc is good but i guarantee you unless your super twink if your not outside sow'd you will die a lot just because of charm breaks and having no heals.
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ench/ench is ridiculous and all..but i feel like you're both going to have more fun in the long run playing ench/shaman.
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paladin paladin
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Quote:
Back on topic -- wouldn't you be able to absorb damage with Rune and by 1 hit one of the Enchanter should get a mez off? Obviously it's not going to work 100% of the time, but it seems like with Enchanter/Enchanter, you might not need the healing? |
Just keep in mind that 95% of your "success" on this server will be based on a) your playtime, b) your knowledge of game mechanics, c) being nice to other people. Picking a "power" class is well down the list. Guys like Ploktor and Internode have been very successful despite playing Druid and Ranger respectively.
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Heals and hp buffs derrrr
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The first time you get a bad charm break and get down to 10% life and have to use troll illusion for +1 regen to regen back up over the next 20 minutes is gonna make you reroll a shaman as one of the classes.
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