Project 1999

Project 1999 (/forums/index.php)
-   Tanks (/forums/forumdisplay.php?f=62)
-   -   SK solo spots 50+ (/forums/showthread.php?t=405220)

nordbear 07-05-2022 12:13 PM

SK solo spots 50+
 
Hey! Approaching 50 on my SK and looking for ideas on where to head next. Stuff I’m considering so far, not sure how good it is to fear kite at these location though.

Butcher block guards
Kelethin guards
Wakening lands dragons, goos
The Hole
Sebilis?
Charasis?

Any other ideas? Don’t mind the occasional group/duo but trying to stay away from KC

Tewaz 07-05-2022 01:25 PM

Bloodgill Goblins are still good to 51 and some people gut them out to 52. Super low HP and easy single pulls.

Kaedain 07-05-2022 09:40 PM

fear kiting the undead spawns near the EJ zoneline in TT was very nice and easy

Jimjam 07-06-2022 04:19 AM

Temple in CoM?

Keebz 07-06-2022 12:23 PM

Some good ideas in this thread. Here's a few more.

HHK nobles/bards/dyrna is very good to like 55. Get shrink pots if you're a large race. You can hold down both bards and nobles. At 55+ you can do dyrna and run upstairs to kill a noble/bard or two in between spawns.

Hole entrance is good for earlier 50's, while the upper castle is good higher 50's. I didn't like the fallen erudites camp. Not enough mobs for my taste and some annoying aggro issues with higher level mobs near by.

Speaking of higher 50's, rats in the maze in PoM are great, as are the 2 giants in Frontier Mtns. Lastly, Velks is good in a pinch. You can fear kite near the invisible wall.

As for the tar goos in WL, I found them pretty good mid 50's, but mostly just face tanked them. Fear kiting in those caves is super annoying, but the money is good. Also in WL are the geonids, which are doable 58+ but pretty beefy. EZ spot to get to though for grinding exp when short on time.

Jimjam 07-06-2022 12:26 PM

Consider the rotten skeleton and pained soul PH areas. May be slow by 50 but if you plan to sell MQs may be worthwhile.

DeathsSilkyMist 07-06-2022 01:10 PM

You can kill guards up to 55. That is when most of the good guard spots green out. I did WL goos until 57 I think. They are good money and XP, albeit a bit boring.

Howling Stones North/Basement is great xp in the upper 50s, that is where I am currently XPing.

Toxigen 07-06-2022 01:25 PM

Quote:

Originally Posted by Jimjam (Post 3477726)
Consider the rotten skeleton and pained soul PH areas. May be slow by 50 but if you plan to sell MQs may be worthwhile.

I always forget about this. Such a no brainer, too.

mattydef 07-07-2022 02:09 AM

I did Felwithe guards until about 54 i think and then moved on to Kelethin guards until 58 (there will be 4-6 guards that remain blue per spawn cycle)

Sizar 07-07-2022 04:57 PM

Mushrooms in the forest in PoM, then once 54 or 55 go kill in the rat maze to 60


All times are GMT -4. The time now is 11:10 AM.

Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.