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-   -   Are high lvl mobs immune to bash? (/forums/showthread.php?t=384120)

starkind 05-05-2021 06:09 PM

Are high lvl mobs immune to bash?
 
Just wonder what would happen to a caster with twelve warriors, pallies, and sks shield bashing in a rotation.

Kavious 05-05-2021 10:21 PM

In the Game Mechanics page it says that Level 56+ NPCs are immune to stuns

I'm too casual for mobs that high of level but I'd think that might be accurate

Snortles Chortles 05-05-2021 11:07 PM

poor little highelf

starkind 05-06-2021 04:11 PM

Good 2 know. Thanx. Was doing a lot of research on bash and didn't run across the line in the game mechanics page skimming.

Ty.

Seems like it'd be fun to do at low lvls on a vanilla timeline.

Jimjam 05-07-2021 12:48 AM

Quote:

Originally Posted by starkind (Post 3300676)
Good 2 know. Thanx. Was doing a lot of research on bash and didn't run across the line in the game mechanics page skimming.

Ty.

Seems like it'd be fun to do at low lvls on a vanilla timeline.

All hits have a chance to interrupt, kick, and bash iirc even more so, should do so at an increased rate (even accounting for stun immunity). Not sure how works in game. Just turn on attack and mash keys like a conditioned vermin in behaviour lab.

starkind 05-07-2021 10:10 AM

Quote:

Originally Posted by Jimjam (Post 3300978)
All hits have a chance to interrupt, kick, and bash iirc even more so, should do so at an increased rate (even accounting for stun immunity). Not sure how works in game. Just turn on attack and mash keys like a conditioned vermin in behaviour lab.

I'm glad I'm conditioned, I couldn't imagine living in a world were I wasn't conditioned. *CLICKS BASH*

ps. i wasn't argueing against clicking bash, I was just wondering about how it actually may work or not.

Alllmost feel like an ogre with max AGI wouldn't be a bad choice in vanilla pvp server.

High elf pally is definately the powermove tho.

Jimjam 05-07-2021 10:25 AM

I think you may be overlooking the iksar bash animation.

Correct build is barbarian rogue with iksar mask, boulders and slam if the enemy get too close. Fire beetle eye in primary for vision. Auto attack with offhand only to not waste the ranged delay timer.


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