Project 1999

Project 1999 (/forums/index.php)
-   Pathing (/forums/forumdisplay.php?f=51)
-   -   Mobs running through corners... (/forums/showthread.php?t=219272)

Jsin 11-20-2015 11:08 AM

Mobs running through corners...
 
So I've noticed mobs doing this in way to many zones for me even to begin to list. They will cut through the corners of walls as they chase you, and if there is an area above them they will typical pop up there bring the whole zone with them as they path back to you. A few zones I've noticed this in tho are Splitpaw, Velks, Mistmoore, and Unrest. Not sure if many are aware of this but patching definitely seems more buggy then it use to be for some reason.

cdawgz28 11-22-2015 12:46 AM

East Freeport mobs cruised right through the wall by zoneline

Culkasi 11-22-2015 01:54 PM

Also happened in Dalnir

Ayrtonian 11-22-2015 03:55 PM

Include solA, lguk and uguk in this.

Been buggered since velious and nothing appears to be done about it...

Gaunja 11-24-2015 01:47 PM

Lguk in the batroom at entrance to spider tunnel. That corner there has warped mobs several times.

Speedi 11-25-2015 03:12 AM

Lower Guk AM/Lord area mobs run through walls there as well. Really frustrating when you got a charmed pet and its dropping through floors and running through walls aggro'n tons of stuff

Bones 11-26-2015 10:11 PM

yup lower guk has it bad in some spots.. the little hallway at frenzy will warp your mob halfway across the zone bringing huge trains

guirssane 11-26-2015 11:02 PM

Noticed that as well.

Clockw0rk 11-26-2015 11:11 PM

all these zones listed and Sebilis has been left out, odd!

Speedi 11-28-2015 04:29 PM

really frustrating, I had Arch Mage run off through a wall this morning when I broke my charm. Never found the corpse :(


All times are GMT -4. The time now is 04:09 PM.

Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.