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-   -   Patch Notes August 24, 2010. (Previously Updated) (/forums/showthread.php?t=16165)

nilbog 08-31-2010 03:29 PM

Patch Notes August 24, 2010. (Previously Updated)
 
These are the missing patch notes from the 24th. All of these changes should be active.

Code
  • Rogean: Entities dying while under illusions will now keep their appearance as their corpse.
  • Haynar: Added support for pulse based bard mana songs. This type of song will not generate an icon on the bard or others. Multiple bards singing a pulse based song, will stack their mana regen effects on those classes that have mana and can regen mana by songs.
  • Haynar: Resinging a song that is already started will no longer give a song fades message for the bard.
  • Haynar: Mana regen effects from spells will no longer work on bards (Including Necro Twitch)
  • Haynar: Items with spell clickies or spells used to gain mana, such as manastone, modulating rod will no longer be clickable by bards, even if the bard is a usable class.
  • Haynar: Spectres have remembered how to slice.
  • Haynar: Spell worn off messages make their return in a more classic format.
  • Bumamgar: Spell resist/fizzle/immune messages moved to the proper filter (instead of Shout)
  • Bumamgar: Mobs that fear will no longer continue to focus their attention on pets that have been feared, instead preferring non-feared targets.
  • Bumamgar: Pets will no longer be added to hatelist of engaged mobs during passive aggro checks. This prevents mobs that are FD on a group/raid from aggroing pets first.
Content
  • Nilbog: Marus Kemson will now only wield 1 lute.
  • Nilbog: Nok shaman of upper guk will no longer drop shaman powders. Round 2.
  • Nilbog: Aggro messages added for skeletal monks, dry bones skeletons, and spectres.
  • Nilbog: bixie aggro scripts corrected.
  • Nilbog: Nok shaman of upper guk will no longer drop shaman powders.
  • Nilbog: Elesseryl Terussar will now sell spell: summon dead.
  • Nilbog: Chesgard Sydwen's script text and blanket quest fixed.
  • Nilbog: Drosco's spawn time, location, and pathing corrected.
  • Nilbog: Timvu, Neab, Omorb, and Riggin Vix will now be 2 minute spawns.
  • Nilbog: Corrected loot and faction for Omorb.
  • Nilbog: Added hail text for Timvu.
  • Nilbog: Added npc Thumpy to Qeynos Catacombs.
  • Nilbog: Lions in the Karanas will now be kos to druids and rangers as well as others. The guards in these regions will kos lions.
  • Nilbog: All level 51+ npcs have gained the ability to summon.
  • Nilbog: Inte Akera's primary faction fixed.
  • Nilbog: Inte Akera's spawn location fixed. He will no longer spawn beneath the windmill.
  • Nilbog: Dirkog Steelhand no longer requires you to be a paladin in order to spawn Inte Akera.
  • Nilbog: The correct petrified wood will drop in the Plane of Sky.
  • Nilbog: gorgalasks and Gorgalosk will now proc Stone Breath instead of cockatrice gaze
  • Nilbog: Added slay message for watchful guards, heart harpies, and Gorgalosk.
  • Nilbog: Added "harpy voice" to appropriate npcs in airplane.
  • Nilbog: Added "spiroc thunder" to appropriate npcs in airplane.
  • Nilbog: airplane spirocs will now blind properly.
  • Haynar: Solon’s Bewitching Bravura’s mana cost was reduced.
  • Haynar: Cassindra`s Chorus of Clarity is now pulse based.
  • Haynar: Necro pet haste spell durations have been adjusted.
  • Spirell: Fixed the spell list for Bazzt Zzzt
  • Spirell: Adjusted damage range for Spiroc Lord
  • Spirell: Adjusted and tested all of the haste values for PoSKy mobs. They should now be doing the same DPS as they did on live.
  • Spirell: Added White Treant Fists to PoS global loot drops
  • Spirell: Reviewed and fixed all of the quest NPC scripts in PoSky
  • Spirell: Fixed "Griffon Beak" to be the correct one needed for PoSKy Necromancer quest

hueylewis187 08-31-2010 03:52 PM

Thanks for all the hard work again!!

guineapig 08-31-2010 03:54 PM

I had no idea lions were threatening to druids on live. Never played a druid back then.

hueylewis187 08-31-2010 04:00 PM

O yeah , if a lion jumped you at the druid rings in nk. Than you attacked the lion in anyway. You were dead ; )

Just like holly in Qhills. If she was near and you were fighting any animal. bear , wolf w/e she would kill you. Not skellies or gnolls just the animals.

Taluvill 08-31-2010 09:33 PM

Quote:

Originally Posted by guineapig (Post 130734)
I had no idea lions were threatening to druids on live. Never played a druid back then.

Played a druid for 8 years, don't remember this part.

Taluvill 08-31-2010 09:37 PM

Quote:

Originally Posted by hueylewis187 (Post 130745)
O yeah , if a lion jumped you at the druid rings in nk. Than you attacked the lion in anyway. You were dead ; )

Just like holly in Qhills. If she was near and you were fighting any animal. bear , wolf w/e she would kill you. Not skellies or gnolls just the animals.

I do remember the holly part. She was nasty if you crossed an animal.

Auvdar 08-31-2010 10:10 PM

Early in live IRC Lions were always threatening to druids. As well as some wolfs. ( I remember a few wolfs jumping me in EK. )

Savok 09-01-2010 07:27 PM

I never remembered any animal being mad at druids.

h0tr0d (shaere) 09-02-2010 03:22 AM

Spirell: Added White Treant Fists to PoS global loot drops

This mean they drop off any mob potentially?>

girth 09-02-2010 12:05 PM

Quote:

Originally Posted by Savok (Post 132327)
I never remembered any animal being mad at druids.



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