RecondoJoe |
08-07-2020 08:19 AM |
You can tell people don't play WoW because they refer to it as ezmode.
EverQuest can be time consuming, but it's for sure an easier game to play. Last summer when Classic WoW came out I had to play with multiple 2 gallon jugs next to my computer so I could piss without leaving the game because I knew if I AFK'd for even 30 seconds my group would instantly kick me out and I would fall behind in the race. This is not me just sitting here passively pressing Complete Heal once every 2 minutes either while watching YouTube, this is me spamming the hell out of Flash of Light trying to keep six people alive while being borderline OOM the entire time. Meanwhile in EQ, most of you level characters while at work and a lot of groups don't even care if you stay AFK over half the time -- because it's an extremely casual game.
There's very little way to express your skill level in EverQuest either. A good rogue and a bad rogue essentially both do the same thing. They press backstab and stand there. In World of Warcraft, a rogue has about 36 key binds and the difference between a good rogue and a bad rogue is insanely obvious -- some rogues are actually good at their class, but still can't raid because they get wrecked by the mechanics.
On my particular server, you've got players literally trying to kill you every where you go. Most of the players who like Red just like Red because they're able to bully players. In WoW, this will never happen. You're not going to one shot another player, and even if you get the jump on him, if he has more skill than you do, he can and will kill you. It's team based too, so the longer a fight goes on, the more likely you are to get outnumbered and destroyed.
Even on Retail, once you hit level 120, it doesn't matter how good you are at the game. It takes months to unlock the reputation required for mandatory essences, it takes weeks to unlock enough corruption resistance before you can even do certain raid content, and most guilds won't even invite you to their raid teams anyways, you don't just say "hey can I join your guild" and show up for a raid and get handed free loot that would otherwise rot. Guilds tend to be a lot more selective when they can only bring a set number of players and the difference between a good player and a bad player is the difference between your entire raid wiping or succeeding. Even one dead weight individual in your raid is usually too much for your group to carry during progression.
That being said, EverQuest is a way better game, but it's for sure not harder.
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