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-   -   Over/under on Green Sleeper awakening? (/forums/showthread.php?t=329988)

shuklak 07-15-2019 06:01 AM

Over/under on Green Sleeper awakening?
 
Days after Velious launch that Sleeper will be woke?

Cecily 07-15-2019 07:27 AM

Do you really think people that have been playing this game for 20 years straight are going to be suckered into doing EQ endgame again?

And 20 days.

Dillusional 07-15-2019 08:34 AM

Quote:

Originally Posted by shuklak (Post 2936226)
Days after Velious launch that Sleeper will be woke?

Only Klandicar, Zlandicar, Sontolak, LTK and Yelinak drop talismans for keys. So days after Velious launches, at most 5 players will have keys...it will stay up for weeks at least... XD

Nuggie 07-15-2019 10:29 AM

Until which ever guild is 2nd place has enough keys on the right classes to threaten the top guild in there. I give it 6 months.

YendorLootmonkey 07-15-2019 11:17 AM

Quote:

Originally Posted by Dillusional (Post 2936243)
Only Klandicar, Zlandicar, Sontolak, LTK and Yelinak drop talismans for keys. So days after Velious launches, at most 5 players will have keys...it will stay up for weeks at least... XD

And Velious isn't going to launch 6 years or whatever after Kunark release, so not everyone is going to have epics, VP gear, etc. on their mains and 3 alts... I would hope Velious content is a little slower to dominate if released within the proper timeline.

aaezil 07-15-2019 11:27 AM

Wonder if they will be adding more CSR or just splitting up the current gms? Or maybe it will be all or nothing and one server wilk become the wild west with 180 player zergs sitting on nagafen spawn point?

fastboy21 07-15-2019 01:14 PM

It really depends on how many capable raid guilds there are when velious drops.

Considering the fast (i.e. normal) time compared to blue line I would think there will be a healthier spirit of competition on green by the time we get to velious...which means that more keys will end up diffused into more guilds, which means longer to wake the sleeper.

also, though clearly not necessarily, having multiple end game guilds that can compete with each other might create a situation where a deal to not wake sleeper for farming is a possibility.

Supreme 07-15-2019 02:09 PM

they should DOUBLE the xp needed to level, Double xp penalty for deaths and increase spawn rate from 7 days to 30 days on all raid targets.

That will take the starch out of Green99.

azeth 07-15-2019 02:16 PM

I dont think Kerafyrm will be woken up as quickly as we did here. Part of the allure of doing it was really to see her go on a rampage and that has now been seen and can be re-seen via video of it.

Legidias 07-15-2019 02:34 PM

Make target windows days long. 7+/- 2 days


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