Project 1999

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-   -   Time to Merge Teal into Green (/forums/showthread.php?t=342151)

Lulz Sect 11-23-2019 08:35 PM

Time to Merge Teal into Green
 
need to do something about ghost town zones

Cuktus 11-23-2019 08:36 PM

You are insane. I wouldn't be mad about a 3rd server.

jacob54311 11-23-2019 08:41 PM

Troll be trollin'.

The only zones that are ghost towns have always been ghost towns because the risk/reward in those places is so out of whack.

Zeboim 11-23-2019 08:45 PM

""""""""No"""""""""

Phaezed-Reality 11-23-2019 08:58 PM

i'm not done free farming yet.

douglas1999 11-23-2019 09:02 PM

Bump up the zem in cazic thule and get rid of most of the healer mobs plz I loved grouping there in my 30s k thx

bubur 11-23-2019 09:12 PM

im ready for a nice active economy myself. lets go home

Mercius 11-23-2019 09:13 PM

teals peaked below what I think we all hoped, send us home or please allow us /move back

douglas1999 11-23-2019 09:16 PM

I do hope on the next green server a few years down the road they'll consider going harder with the "classic in spirit" changes. The politics and logistics of it are obviously a headache, but I'd love to see older zones being utilized, even if that means changing their itemizations to make them more attractive or their ZEMs, whatever will encourage people to go to places other than unrest and mistmoore

douglas1999 11-23-2019 09:18 PM

I remember the SoD guys had a cool thing where the longer you spent in a zone, the less xp you'd get per kill (though it never dropped unreasonably low), and the longer you spent outside of that zone, the more you'd get when you went back (up to like a 200% bonus or something). And it seemed to work.


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