Balanced Green merge
I personally think that Green should merge with Blue at the end of Green's lifetime (especially looking at the instability of Green's population now down to about 1k peak). There are concerns about the large amounts of plat and gear on Blue making anyone merging from Green unable to compete. What, if anything, would you give up for there to be a merge at end of Green's life?
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All legacy items go poof. This includes beads and ST warder loot. Can keep any primals you have. Guise of the deceiver reverts to the monk/bard mask. Rubicite/LR armor poof. Manastones poof.
Jboots, pre-nerf CoF you can keep. There's my fantasy ass nonsense ideas for something that will happen in about three years and not actually involve any item deletion whatsoever if we like it or not. |
The premise of this question is nonsensical at best.
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If you _*need*_ gear and platinum to compete I don't know what to say. Seek pixel freedom.
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Never merge. Let Green #1 remain as the museum server that all future Green servers merge into.
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“Give up all unworn items” = transfer all droppable items to alts that can wear them. Easy to get around.
But for real, the point of the merge is to let people keep what they’ve earned, while freeing up a server to host the next iteration of Green. Anything that fails to accomplish both of those goals will not happen. |
One legacy item per merge.
A manastone or A guise or A holgresh elder bead etc |
blue is beta server, nothing should merge into or out of blue.
Green#1 should stay, and a green#2 should start, then merge into Green#1 when its done. |
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