loramin |
11-21-2019 01:36 PM |
Quote:
Originally Posted by jacob54311
(Post 3032047)
I think this is the key. P99 has left a lot of things in that were changed later that most people agreed were for the better, like the unjustified hybrid XP penalty. Yes, they have done some things that weren't quite classic for a variety of reasons, but for the most part keeping it classic has been their guide.
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The XP changes were 100% classic. The original EQ devs removed them at a certain point in the timeline, so the P99 devs did at the equivalent point for Blue (and will do so on Green/Teal when appropriate).
But otherwise, you're absolutely correct, this place is all about classic, and a single wiki page mostly sums up everything that isn't: http://wiki.project1999.com/Non-Classic_Compendium.
To be clear, my argument is not "Enchanters are powerful because of classic mechanics, let's make them less powerful to make the environment feel more classic".
My argument is ...
We're all in favor of more classic (ie. as it was in 1999-2001) mechanics ... but emulating something from 20 years ago is hard. Nilbog's a fucking god at it, but even he's not perfect, because it's really hard.
Bard AoEing mechanics were a perfect example. Just like in that case, we have no proof that anything is wrong, and an argument could be made that this is "just a player knowledge difference."
But just as in that case, I think if you rigorously challenge it, it falls apart, and that in turn suggests that a mechanic ... just 1 out of the 10 trillion Nilbog has gotten right ... is wrong.
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