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-   -   Great new HD classic texture pack! (/forums/showthread.php?t=390268)

Jibartik 08-21-2021 06:49 PM

Great new HD classic texture pack!
 
The humble ModestLaw has been working on a texture upgrade for maybe about 2 years now. It's finally out and ready for to use!

He uses this cool machine learning app to upscale the textures and then by hand fixes parts that look wonky, it passes my personal pretty stringent "not classic" review!

https://drive.google.com/drive/folde...bCSa2U7qzyWESO

https://i.imgur.com/xwVMinV.jpg

Radish 08-30-2021 03:25 AM

The windows and crumbling accent on the building are different.

Ooloo 08-30-2021 11:15 AM

It looks like he just found the original piece of stock artwork that indian goddess thing came from. It does look great though.

Tunabros 08-30-2021 11:29 AM

fair warning: it does make your zone ins much longer

Cawin 08-30-2021 12:07 PM

Quote:

Originally Posted by Jibartik (Post 3349767)
He uses this cool machine learning app to upscale the textures and then by hand fixes parts that look wonky, it passes my personal pretty stringent "not classic" review!

The first time through he did AI upscaling (with many models he trained himself), but now he's redone most of classic leveraging the texture archeology of the Mario 64 community.

Quote:

It looks like he just found the original piece of stock artwork that indian goddess thing came from. It does look great though.
Exactly. He's identified over 300+ source textures and is editing them back in.

Quote:

fair warning: it does make your zone ins much longer
Yep! SSD and such can help a bit, but the files are 2-4x larger.

These textures are intended for the LanternEQ client. You can check out the new site here: https://www.lanterneq.com/. Come to the Discord and see the Lantern client running these textures with Full AO and such. It's so good.

Shameless Plug: You can also see modestlaw's work on EverCraft Online (https://evercraftonline.com/)

Jimjam 08-30-2021 02:27 PM

Doesn’t titanium tend to poop a loop if it tries to run over 4GB RAM?

Is this an issue for this pack?

Cawin 08-30-2021 04:55 PM

Quote:

Originally Posted by Jimjam (Post 3353889)
Doesn’t titanium tend to poop a loop if it tries to run over 4GB RAM?

Is this an issue for this pack?

Client only loads the globals and zone you are in so mem limits should not be a problem at all. Been fine for me with HD Elf Pixels (modest charcs will be coming to Titanium at some point - but not as cool as Lantern https://youtu.be/HxlXkvFE8u8)

Jibartik 08-30-2021 05:51 PM

Quote:

Originally Posted by Radish (Post 3353710)
The windows and crumbling accent on the building are different.

yeah I was like lol oh man that pic is unplayable.

But that said, he'd fix that if it was pointed out to him, and the main thing is look at the detail of that upscale its insane, and actually fits the original work so well it looks like it was the original image like the other poster said!

Quote:

Originally Posted by Tunabros (Post 3353783)
fair warning: it does make your zone ins much longer

I haven't checked to see if he has compressed the maps as well as they could be, maybe if they are substantially larger they can be compressed and retain the visual quality with some creative compression.

Glad this thread is getting traction because it's really cool to me what he's doing! Someone here did a really good pack for character models and it really makes me happy.

Danth 08-30-2021 06:17 PM

Funny enough, longer zoning times are a step towards more classic. P99's near-instant zoning times are not accurate for the period.

Swish 08-30-2021 08:25 PM

Quote:

Originally Posted by Danth (Post 3354043)
Funny enough, longer zoning times are a step towards more classic. P99's near-instant zoning times are not accurate for the period.

But muh FTEs :(


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