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tsonka 04-15-2010 10:13 PM

Notes from Sundays guild meeting
 
Ok guys here they are, notes from the meeting between Divinity, IB, Trans, Remedy and GC. Please keep discussion mature, if someone feels the need for a private chat about anything my vent is always open. Remember the first Sunday of every month at 4pm CST there will be a meeting in Transcendence vent to discuss issues and work on inter-guild relations, any guild is welcome to attend but please limit attendance to 2 people per guild.


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Proper way the 30min timer works, this is to be applied in all situations where the timer is used.

* You must have a force of 15 or more to call a target. This is a firm number. If you had 15 members, 2 died and a second guild zones in while you only have 13 in zone the second guild has the right to call first shot at a mob. “We were in the middle of rezing” or LD members will not be a valid argument for having less then 15.

* The timer on the first guild starts when a second guild calls 30min.

* After timer starts you have the full 30min. Wipe as much as you want, let your numbers drop, etc.

* All calls are to be done in Shout so everyone in zone can see.

* The 30min timer is a timer to ENGAGE the mob. If the timer ends when a guild is actively fighting the raid mob the second guild cannot engage the mob until the first guild wipes or the mob resets (which would be from a wipe most likely).

* It is the responsibility of the second guild entering a zone to call on the first guild, however the first guild does have the right to make their target known in effect starting the timer on themselves. This could be used by a guild that has exactly 15
to announce their intention and protect themselves from having their mob called if their numbers drop below 15.


Draco, Vox and Naggy

* First force of 15 in zone can claim the mob. There is not a special pull spot for these mobs; simply being in the zone is enough to call the mob.

* Normal 30min timer is to be used for these mobs.


Maestro and Inny


* First force of 15 gets claim on the mob as normal but timers are different.

* When the 2 clerics near maestro room or the 2 Ashenbone Drakes from the upstairs area for Inny die a 20min timer to engage is started on the guild claiming a mob.

* Anyone can kill the Clerics or Drakes to start the timer. A second guild can kill the mobs to start the timer on the first but if they do so they must announce it so the first guild will be aware of the timer.

* If both mobs are up one guild cannot call or start the timer for the second mob until their first boss is dead. After the first target is dead the second mob timer can be started as normal.

* If both mobs are up and one guild is there working towards a boss and has killed the Clerics or Drakes which would normally start the timer and a second guild zones in, the first guild has the right to switch targets. If this is done the first guild must announce what their target is to avoid confusion.


CT and the Golems


* 15 ppl minimum is raid force

* In order to lay claim to CT you must kill 2 out of 3 golems. The first raid force in the zone has 30 minutes uncontested to kill 2 golems once they are issued a warning by the second raid force of 15 that enters the zone.

* If the initial raid force kills two golems within their 30 minute timer they will be awarded first shot at CT. Once the plane is free of mobs (with the exception of pets) that guild will have 10 minutes to engage CT. If the second raid force that issued the initial golem timer remains in the zone with a raid force of 15, they will gain second shot at CT in the event the first raid force wipes to CT. If the raid force that issued the golem timer falls short of 15 after the golems die than the next raid force of 15 in the zone may lay claim to second shot at CT.

* It is up to the second in line to issue the 10 minute timer on CT.

* If the initial raid force fails to kill the golems within their 30 minutes the golems will no longer be “claimed” and whichever raid force kills 2 of the 3 golems first will be awarded first shot at CT.

* If 3 different raid forces kill one golem each, the CT claim will be decided by a roll between each raid force that killed a golem. The raid force that was first to be in the zone with 15 will be defaulted second shot at CT provided they killed one golem, otherwise the order will be determined by the roll.


Camping a Boss spawn


If two raid forces of 15 people remain in the zone of a raid npc with the intent of camping the spawn the first raid force with the 15 minimum will have rights to the first attempt provided they meet the roll call from the second raid force upon the actual spawn. A roll call will be made in shout by the raid leader of the second raid present with 15 people. The raid force who was there first is then REQUIRED to have at least 15 members reply in shout with “present” within 60 seconds. If the raid force that was there first fails to have 15 people reply within 60 seconds, the attempt will be awarded to the raid force who was there second. Once the 60 seconds has expired ,the second raid force will also have 60 seconds to shout that they are present in order to confirm claim. In order to maintain “being there first” during a camp, 15 members must remain in the zone. At any point of that number goes below 15, then first shot would change to the raid force who is present with 15. A roll call is only to be used if there is more than one raid force in a zone and then a raid mob spawns.

Finawin 04-15-2010 10:22 PM

*Finawin's stamp of approval*

I was there for this.

Daydrem 04-15-2010 10:58 PM

*Daydrem's stamp of approval*

I was there for this.. Finawin was fashionably late.

LazyFuj 04-15-2010 11:02 PM

This still doesn't help the situation when a guild camps a boss.

Wasn't this meeting brought upon because of guilds camping bosses?

Jeebus 04-15-2010 11:11 PM

Quote:

Originally Posted by LazyFuj (Post 46318)
This still doesn't help the situation when a guild camps a boss.

Wasn't this meeting brought upon because of guilds camping bosses?

afaik, no

tsonka 04-15-2010 11:12 PM

No, the meeting was brought on by the fiasco that happened in Fear.


In all serriousness what camping situation? Clearly explain the issue and lets discuss it

LazyFuj 04-15-2010 11:22 PM

When a guild camps a boss during the timer variance.

Jeebus 04-15-2010 11:49 PM

Quote:

Originally Posted by LazyFuj (Post 46326)
When a guild camps a boss during the timer variance.

and the problem is......?

Glitterati 04-15-2010 11:54 PM

Quote:

Originally Posted by LazyFuj (Post 46326)
When a guild camps a boss during the timer variance.





Quote:

Originally Posted by tsonka (Post 46292)

Camping a Boss spawn


If two raid forces of 15 people remain in the zone of a raid npc with the intent of camping the spawn the first raid force with the 15 minimum will have rights to the first attempt provided they meet the roll call from the second raid force upon the actual spawn. A roll call will be made in shout by the raid leader of the second raid present with 15 people. The raid force who was there first is then REQUIRED to have at least 15 members reply in shout with “present” within 60 seconds. If the raid force that was there first fails to have 15 people reply within 60 seconds, the attempt will be awarded to the raid force who was there second. Once the 60 seconds has expired ,the second raid force will also have 60 seconds to shout that they are present in order to confirm claim. In order to maintain “being there first” during a camp, 15 members must remain in the zone. At any point of that number goes below 15, then first shot would change to the raid force who is present with 15. A roll call is only to be used if there is more than one raid force in a zone and then a raid mob spawns.

Camping a boss mob is pretty clear right here.

Uaellaen 04-16-2010 12:38 AM

*Stamps it again using Daydrems and Finawins stamp since i lost mine*


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