Project 1999

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-   -   Green and Teal 2.0? (/forums/showthread.php?t=391929)

heazels 09-18-2021 12:29 AM

Green and Teal 2.0?
 
I'd like to start over on a new server with the proper timeline. Has there been any talk of a green 2.0?

Imago 09-18-2021 12:39 AM

Wasn't the Green 1.0 timeline "proper"?

Baler 09-18-2021 01:17 AM

The fate of green is still undetermined, it's up to 'current management' to decide when the time comes. Some discussions about keeping green forever or merging it into blue have arisen.

The only solid info we did receive was that green will continue at least half a year after the final patch. Of course this may be subject to change but that's what we were told.

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edit: Please refer to green "1.0" as Green (2019), that is when it was launched. This way we can better keep separate timelines.
edit2: also software versioning in non-applicable because the end result is technically 1.0 (perfect classic emulation). So if you attempted to apply software versioning Green (2019) would be more like version 0.8 or in other terms BETA.

edit3: In regards to Teal, it was a measure taken due to high population during the classic era. To help spread out the player base and reduce tension on players & staff. The only reason Teal would return is in a situation that caused it in the first place. Teal was merged into green with kunark era due to more zones to spread the population out across. Also by that point the lower level density had decreased enough.

Nono 09-18-2021 01:31 PM

Teal merged before Kunark.

Baler 09-19-2021 10:56 AM

Quote:

Originally Posted by Nono (Post 3364274)
Teal merged before Kunark.

Yeah, I thought that may have been the case but didn't take the time to go verify dates.
None the less, the reasons for teal's closure which I presented are still true.

cd288 09-19-2021 11:02 AM

Quote:

Originally Posted by Baler (Post 3364670)
Yeah, I thought that may have been the case but didn't take the time to go verify dates.
None the less, the reasons for teal's closure which I presented are still true.

Yup it was just so that people could level in the newbie zones without camping a single spawn

greenspectre 09-19-2021 01:42 PM

I then moved to leveling in Rathe Mountains camping single hill giant spawns instead. Much better.

Videri 09-19-2021 06:04 PM

Quote:

Originally Posted by heazels (Post 3364029)
I'd like to start over on a new server with the proper timeline. Has there been any talk of a green 2.0?

Yes, there will be one. A series of classic timeline servers is the ultimate goal of Project 1999. This is what it's all about. Classic-Kunark-Velious, over and over. They haven't announced a date for the next Green yet.

Videri 09-19-2021 06:07 PM

Quote:

Originally Posted by Imago (Post 3364032)
Wasn't the Green 1.0 timeline "proper"?

For the most part, but not 100%. There were little details that got screwed up, like druid tracking not being updated at the proper time, the NK merchant area being bindable at launch and then fixed to be non-bindable in the correct era but now it's still not bindable even though it's supposed to be; and people exploiting Red Wood Wands to quad on any class and level a bunch of alts too quickly. The staff will continue to polish this sort of thing up as we go through each iteration of the timeline.

Ooloo 09-19-2021 06:49 PM

I have a feeling if they launched a Green 2.0 and a Teal 2.0 simultaneously, they would both be insanely crowded on day 1 and it would require yet another server. I still think Teal was a mistake, it only took a few days for the level ranges to stratify to the point where people weren't camping single spawns in newbie zones anymore, but I get why they did it.


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