A Seafury Cyclops way more HP than listed on WIKI (Green server)
At least on Green, these mobs has more than 7k HP for sure. At level 52 I put 4 dots on them that are meant to do close to 5000 damge (4985) exactly, and most times they end up with 40-45% hp left. Bug? Working as intended?
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Regen and giant hp. Try nuke them down fast and update wiki with a note.
Search pld forums and website archives for classic hp estimates to create a bug report if needed. |
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Well for one thing they aren't all the same level, but what class are you? What four dots are you stacking that do 5k damage?
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When on my wizard they die to the same number of nukes regardless of level so they have similar hp regardless of level. Certainly any difference in hp is less than hundreds.
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Just tested it: Assuming wiki numbers for spell damage are accurate, it took 5630 damage worth of dots to kill a random seafury, plus 2 JBB casts. 3x envenomed bolt and 1x plague specifically. All did full damage and when the final EB wore off, it had 1 pixel of HP left.
So without knowing their regen rate I still think 4700 base HP is plausible. Didn't seem any harder than usual to me. |
The npc-list-level spreadsheet has Seafuries going from level 39-42 and having 4855-4915hp in December 1999 or so.
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Splurt+Bond of Death+Ignite Blood+Plague=4985 damage |
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