Project 1999

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-   -   Greens sounds so pleasant (/forums/showthread.php?t=325164)

Kanuvan 05-09-2019 02:12 PM

Greens sounds so pleasant
 
Not every monk/necro being iskar

Groups in crushbone and unrest being a actual struggle with no level 20 fungi tunic rogues

Market going back to being amazing with spider silks/CB belts going like hot cakes

Full bronze/banded being your twink

Cant wait for real EQ1 99

ErlickBachman 05-09-2019 02:15 PM

Were you here for Blue 1999 in 2010? It was pretty amazing.

Malik_Gynax 05-09-2019 02:27 PM

Crushbone will be a struggle to find mobs alive, that's for sure. Dunno about a struggle to kill.

Crede 05-09-2019 03:04 PM

Those zones are already a struggle to find mobs. Can’t imagine on green.

Hope to see more people in kerra isle/runneye/permafrost/etc.

I wonder if kedges zem will be reset to what it was pre nerf. Hope to see a few full groups in here as well. Mermaids/seahorses will be good 40s xp

GnomeCaptain 05-09-2019 03:56 PM

I'll be doing quests in Stonebrunt.

Saisu 05-09-2019 04:06 PM

Quote:

Originally Posted by Kanuvan (Post 2907737)
Not every monk/necro being iskar

You’re right, instead every monk will be human :).

loramin 05-09-2019 04:27 PM

Quote:

Originally Posted by GnomeCaptain (Post 2907797)
I'll be doing quests in Stonebrunt.

Not for awhile you won't. Stonebrunt and Warrens aren't added until later.

NegaStoat 05-09-2019 05:03 PM

The largest turn-off for me involving Green is the return of hybrid shunning in pickup groups that we'll see all over again. People playing back in 1999 weren't immediately aware of the 40% increased exp penalty that was eaten by the group's experience division. On P1999, everyone knew and it was a real thing. If a group needed a tank or dps and no one else was available, sure, the SK or Ranger were grudgingly welcomed. If a group had rotating members due to the popularity of the location (Think Highpass orcs), you betcha that excuses were made as to why non hybrids were constantly invited in.

We're going to see that nonsense yet again. A halfling warrior is suddenly available and the Troll SK that's been waiting for 50 minutes is passed over due to this delivery of hairy feet goodness? Feels classic.

rekreant 05-09-2019 05:13 PM

Quote:

Originally Posted by NegaStoat (Post 2907864)
The largest turn-off for me involving Green is the return of hybrid shunning in pickup groups that we'll see all over again. People playing back in 1999 weren't immediately aware of the 40% increased exp penalty that was eaten by the group's experience division. On P1999, everyone knew and it was a real thing. If a group needed a tank or dps and no one else was available, sure, the SK or Ranger were grudgingly welcomed. If a group had rotating members due to the popularity of the location (Think Highpass orcs), you betcha that excuses were made as to why non hybrids were constantly invited in.

We're going to see that nonsense yet again. A halfling warrior is suddenly available and the Troll SK that's been waiting for 50 minutes is passed over due to this delivery of hairy feet goodness? Feels classic.

Lol you have no idea. Not only will they discriminate based on that, they will also discriminate based on things like optimal race choice and at end game stat allocation. Most people wont take the dark elf warrior when there are a million ogres who cant be stunned.

DMN 05-09-2019 05:16 PM

Was actually quite awhile after release that the whole exp penalty being shared with the party becomae common knowledge, and shortly after it was realized int casters also had a penalty. It wasn't until early kunark that I noticed any sort of "hybrid-exclusion". One of verant's worst ideas ever.


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