Project 1999

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-   -   Chardok zone is totally bugged after restart (/forums/showthread.php?t=138262)

Vyal 02-05-2014 11:47 AM

Chardok zone is totally bugged after restart
 
After the server restart if you pull one mob 10 more pop from random walls warps on every single pull now....

dax 02-05-2014 11:51 AM

LOL let me guess someone blaming the puller :P ?

HeallunRumblebelly 02-05-2014 12:57 PM

Can confirm. Vyal doesn't normally suck like this ~ What changed from last night, though?

Wrench 02-05-2014 02:47 PM

chardok aoe groups are zone disruptions

workin as intended, please move to resolved

Haynar 02-05-2014 02:57 PM

The pathing code needs a little "adjustment".

Mobs will no long bounce back and forth if they cant seem to find a way to get you. Now they will find you.

H

Nefarum 02-05-2014 03:04 PM

For clarity, do you mean it needs adjustment from how it's currently working, or that this change is the new adjustment and this is how it works now? Mobs in Chardok are definitely warping through walls.

Haynar 02-05-2014 03:12 PM

It needs adjusted from how it is now.

Nocsucow 02-05-2014 03:14 PM

Quote:

Originally Posted by Haynar (Post 1307177)
It needs adjusted from how it is now.

boom

HeallunRumblebelly 02-05-2014 03:18 PM

Mobs are warping from 10 different places on pulls. Also, as a fun side note, they're attacking through the wall now too. Best hotfix 10/10.

Buriedpast 02-05-2014 03:25 PM

Keep it down,

Chardok is retarded.


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