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-   -   UD CLR classic solo guide? (/forums/showthread.php?t=340195)

Lulz Sect 11-08-2019 07:58 PM

UD CLR classic solo guide?
 
I’m drawing blanks after chessboard —> unrest 🤔
HalP!

Videri 11-08-2019 08:26 PM

Lower Guk (deader side) should be shortly after that! Do we need one more zone to serve as a transition from Unrest basement or hags to LGuk? I can’t think of one. :confused:

Also, let’s add the undead sailors in Erud’s Crossing. The Wiki says they’re level 10 and 11.

At some point, Oasis/OOT/Feerrott spectres could be on the menu. Beware: they’re wizards! /gasp But clerics have the tools to deal with wizard mobs.

Tecmos Deception 11-08-2019 08:34 PM

Quote:

Originally Posted by Lulz Sect (Post 3018554)
I’m drawing blanks after chessboard —> unrest 🤔
HalP!

If you actually get the hag tower to yourself, which seems very unlikely, you can go right to spectres from there (since you can get to 40 on hags, iirc). They might be a bit rough right away at 40 though, so you might need to hop into a safer part of lguk for a while for a level or 2.

loramin 11-08-2019 08:36 PM

You know what I'll say ...

http://wiki.project1999.com/Per-Level_Hunting_Guide

If you click Cleric there's a decent path up to ToFS (which obviously isn't classic). It's got a more Antonican set of options.

Lulz Sect 11-08-2019 09:12 PM

thank you everyone except loramin

Baler 11-08-2019 09:13 PM

Quote:

Originally Posted by Lulz Sect (Post 3018606)
thank you everyone except loramin

:mad: Not kosher gringo

You want a guide?!
https://wiki.project1999.com/Cleric_SOLO_guide

Lulz Sect 11-08-2019 10:29 PM

/jk


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