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-   -   Server Raid Rules - New and Improved (/forums/showthread.php?t=14423)

nilbog 08-13-2010 06:23 PM

Server Raid Rules - New and Improved
 
The master Raid Policy Thread can be found Here.


Raid System


Thank you to everyone for your suggestions. We have taken bits and pieces from different aspects of your suggestions to try and build a system that we feel is fair. We want to promote fairness and competition. We understand that people are here for different reasons and you want to play your own way but it is important to follow these rules.


Players are encouraged to create whatever agreements and rules they wish, however, if there is a dispute, these server rules are the rules which will be binding and enforced by the GMs.

Spawn Variance


A variance of +/- 48 hours is in effect on the following: Lord Nagafen, Lady Vox, Cazic-Thule, Innoruuk.

A variance of +/- 24 hours
is in effect on the following: Dracoliche, Maestro of Rancor.
*Phinigel will remain a static 12 hour spawn.

Raid Rules


You must respect other players and raid forces.
If a raid force is at a raid target (within aggro range of the raid npc) before you, it is unacceptable to engage the npc or to interfere with their raid in any way before their raid wipes/succeeds. If that raid fails then you are free to take your shot and so on.

FAQ


Q: Can we continue to camp the raid mobs?
A:
"Camping" of raid targets has completely changed. If you choose to lay a claim to an unspawned raid npc, your raid must be at the npc's spawn point with sufficient force. (within aggro range of the npc when it spawns, with at least a 15 member raid party). e.g. (inside Nagafen's Lair) This is the ONLY way claims of unspawned raid targets will be respected.

Q: Both raids got here simultaneously. What do we do?
A: In the rare case that both raids feel they got there first than you can work out a compromise on your own.

Q: Will the planes be open to everyone?

A: Yes. Please be respectful to your fellow players and respect their space. If there is a guild getting ready to raid Hate for some armor and they start pulling creatures, don't go up there and sit on top of them pulling mobs in their area as well. If Guild A is doing Hate, then perhaps Guild B should be doing Fear. Basically, don't be a douche bag.

Q: What if our raid is disrupted? What if our raid interferes with another raid?
A: Any non-consensual disturbance or meddling from a raid which leads to another raid being disrupted will result in very harsh punishments.
Anyone involved in disruptions will be banned for 1 week with possible action against their guild's leadership. Second offenses will be 2 weeks. Further offenses will be permanent. It is the responsibility of the raid leaders to control their members. We strongly suggest that you avoid other raids while in a zone.

Q: How do we report another raid training or KSing?

A:
It is the responsibility of the accusers to provide evidence that they were trained. Fraps works. Certain screenshots work. We strongly suggest that you have someone watching your back. Please have only one person, preferably an officer, gather all the required information, and post it in the petition forum. We do not like an entire guild petitioning about the same thing, and doing so will result in the situation being ignored.

Q: Why is there a spawn variance? This isn't classic!
A: While we strive to be as accurate as we can in terms of classic content, this is something that we feel is necessary to keep things running smooth. We believe the spawn variance method promotes both fairness and competition. Please note that we do not refresh the mob spawn times with a crash or patch. On live all raid targets re-spawned with a patch which usually caused bunches of raid targets to spawn. So on live Nagafen or Vox kills were not always exactly one week apart.

Q: Where can I deposit my tears?

A: As always your tears and crying of favoritism are important to us; for without you we couldn't possibly run things around there. You are the wind beneath my wings. Please direct your tears to the Petition/Exploit Forum or in extreme cases of hissy fits or conspiracy theories, Nilbog's Inbox.


These rules are subject to change, but after the next patch, they will be enforced.


Thank you.

nilbog 08-14-2010 12:05 AM

Bump. Enjoy.

G13 08-14-2010 12:11 AM

Quote:

Q: Both raids got here simultaneously. What do we do?
A: In the rare case that both raids feel they got there first than you can work out a compromise on your own.
lol

Brad_mo123 08-14-2010 12:17 AM

What about CT? cant exactly stand on his spawn point with the zone repopping, thats a for sure wipe, grats on bullet proof rules :).

Harrison 08-14-2010 12:19 AM

You should just outright ban guilds from camping raid mobs, period.

None of this beating around the bush.

yaaaflow 08-14-2010 12:29 AM

This sounds like fun :)

Jeice 08-14-2010 12:33 AM

Quote:

Originally Posted by Harrison (Post 116248)
You should just outright ban guilds from camping raid mobs, period.

None of this beating around the bush.

even though this has changed and its not a requirment anymore, everyone will just sit and camp spawns. If your allowed to camp something, I think people should still beable to leapfrog you.

Granted this is alot better than previous bullshit rules. Thanks for changing it.

rioisk 08-14-2010 12:33 AM

*gets the popcorn ready*

nilbog 08-14-2010 12:46 AM

Quote:

Originally Posted by Brad_mo123 (Post 116246)
What about CT? cant exactly stand on his spawn point with the zone repopping, thats a for sure wipe, grats on bullet proof rules :).

That's the point. If you want to "camp" CT, good luck.

Quote:

Originally Posted by Harrison (Post 116248)
You should just outright ban guilds from camping raid mobs, period.

None of this beating around the bush.

Ban people for standing around a spawn point? I understand your sentiment, but you should understand these rules discourage camping in general, and make afk camping nearly impossible. It is a clarification of first to engage, unless sufficient force is present to kill the npc when it spawns. That sufficient force has to be prepared to fight the moment it spawns, because they are in its aggro range. I assume you would have a better chance at succeeding by not camping the npc, and waiting on the first raid to fail from afk-camping.


From what I have seen and heard, guilds say they don't need a complicated ruleset. Prove it please.

Emoqq 08-14-2010 12:46 AM

http://www.abceeds.com/v/vspfiles/as...es/popcorn.jpg


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