Project 1999

Project 1999 (/forums/index.php)
-   Technical Discussion (/forums/forumdisplay.php?f=40)
-   -   Texture patcher - Fix transparent visors/black feet etc (/forums/showthread.php?t=87281)

nilbog 01-08-2013 08:00 AM

Quote:

Originally Posted by Icecometus (Post 805486)
My barbarians feet are still black.

Anyone else? Works fine for me.

RyoGTO 03-09-2013 07:13 PM

Sticky this in technical! This is incredibly useful, thanks!

Vega 04-22-2013 02:13 AM

Sorry to bump this again, but just wanted to throw this out there for people who'd seen the warning in the OP about this fix. I have the newer textures from the technical discussion thread, and had no problems with using this fix. Obviously that doesn't prove that no one will, but it does prove that not everyone will. Make a backup and give it a try if curious. This fix looks great on my DE's plate armor.

nilbog 08-17-2013 05:29 PM

Quote:

Originally Posted by Vega (Post 929622)
Sorry to bump this again, but just wanted to throw this out there for people who'd seen the warning in the OP about this fix. I have the newer textures from the technical discussion thread, and had no problems with using this fix. Obviously that doesn't prove that no one will, but it does prove that not everyone will. Make a backup and give it a try if curious. This fix looks great on my DE's plate armor.

Thanks for update.

Bump

nilbog 01-21-2014 06:20 PM

If anyone wants to fix this, noticed it today:


http://i39.tinypic.com/11l56k7.jpg

Danyelle 01-22-2014 01:33 PM

To fix the Evil Eye models, load patch_s3d_textures.bat into Notepad or Notepad++

Add this to the top below where it says "Verify existance" etc etc:

Quote:

rem Evil Eyes
set rt_eastkarana_chr=behhe0002.bmp
set rt_beholder_chr=behhe0002.bmp
set rt_gukbottom_chr=behhe0002.bmp
set rt_runnyeye_chr=behhe0002.bmp
set rt_fearplane_chr=behhe0002.bmp
set rt_airplane_chr=behhe0002.bmp
Then this to the bottom right above the global_chr.s3d load just below the Druusk fix(Be sure to add "echo." above the global_chr.s3d part since you're adding to the top):

Quote:

call :PatchS3D "beholder_chr.s3d" "-rt %rt_beholder_chr%"
if %ErrorLevel%==1 exit /b

echo.
call :PatchS3D "fearplane_chr.s3d" "-rt %rt_fearplane_chr%"
if %ErrorLevel%==1 exit /b
Should look like this:

http://i.imgur.com/SxZaTkG.jpg

http://i.imgur.com/wcfHPHz.jpg

Then run the batch file again.

maximum 01-22-2014 04:08 PM

Thank you for reopening this. There are a lot of Closed threads that need to be re-opened!

By the way, here are two other Texture fixing projects:
Apog’s Textures: http://www.project1999.com/forums/sh...d.php?t=116564
Chebby’s Textures: http://www.project1999.com/forums/sh...d.php?t=121490

maximum 01-29-2014 06:18 PM

Quote:

Originally Posted by Minluan (Post 765928)
Thanks for the fix, working well on my laptop! Although you may have missed one eye fix:

http://i883.photobucket.com/albums/a...an/Evileye.jpg

Dead evil eye model still looks bad (in Plane of Sky Isle 3).

Danyelle 01-30-2014 05:06 PM

Quote:

Originally Posted by maximum (Post 1296973)
Dead evil eye model still looks bad (in Plane of Sky Isle 3).

Edited the post above to fix this.

maximum 02-13-2014 12:21 AM

Quote:

Originally Posted by Danyelle (Post 1298249)
Edited the post above to fix this.

Cool, gonna check it out.


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