Quote:
Originally Posted by Emile
(Post 1604535)
What can a ranger bring to a group that another class can't do better and without the xp penalty?
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Rangers bring a combination of snap agro and dps that you can't get from any other tank. Warriors and monks can tank and dps, but have poor agro management. Paladins and shadow knights can tank and snap agro, but have terrible dps.
A properly geared ranger (sky haste, epic) does slightly less dps than a comparably geared monk (good worn haste, epic), and contrary to popular belief, isn't going to run your healer out of mana, especially if you have slows. A ranger is also a better puller than a monk in certain outdoor areas such as Mistmoore, Karnor's Castle, and Kael Drakkel, with a ranger and iksar monk having roughly the same XP penalty.
So that is their one narrow role where it is worth having a ranger: Tank for a 6 person group whose efficiency is limited by DPS output, not healing. That is an extremely common form of group on p99.
Also, assuming equal gear, monks don't do that much more DPS than rangers. Part of that perception is due to the fact that the monk epic is extremely easy to get compared to the ranger epic. Where a 60 epic'd iksar monk in a seb group might be doing 60 dps, an epic'd ranger will do 50. That's less than the difference between a lazy-ass and someone who is on the ball.
A 50+ enchanter who doesn't charm costs their group close to 100 dps, but that lazy individual will still get invited to groups.
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