Pantheon developer stream: 5/8/18
If anyone is following its development etc <3
https://www.youtube.com/watch?v=2FXXE4IWu6k (73 mins) (yes that's the 5th August) |
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Halflings seem emo to me. Gnomes??????? wth are they? and then all the other new races added like the Skar and mermaid race. Atleast they are being original about it. Hopefully their is a lot of class dependency in the game. Id be happy if it was an even more extreme range than what is found in Original EQ. For instance, it would be really cool if; -enchanters and clerics are incapable of casting damage spells. -only rangers can track -only rogues can pick locks -No health regen at all for any race. or 1hp per tick. -non tank classes cant take a hit well. Monks shouldnt be able to take hits better than a plate wearing class. -the warrior has to be a viable class again. taunt needs to work, they need more HPs, armor class needs to mean something. ------ All that said im excited for Pantheon. I see it having a lot of potential as long as the journey to max level is better than end game, and grouping is the only way to efficiently gain experience. |
08/05/18
God bless |
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The amount of buttons and combat abilities and the conditional combat button system (PRESS X IF Y HAPPENS, PRESS OTHER ABILITY Z) stuff is questionable. I mean that video has what 20 buttons on that knight character? ppl got sick of the WoW piano, and heres the WoW piano again shaping up from the looks of it.
also hearing after shutting alpha testing down for 4-5 months and re-opening it all they have added is 1 or 2 zones. some ppl really think this game is coming out. |
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I like most of the race textures except that ridiculous glowing race. Looks a bit more like what luclin graphics should of ended up looking like.
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