Project 1999

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-   -   Guard Spawn Rate Not Classic [Request Dev Response] (/forums/showthread.php?t=349551)

Castle2.0 02-04-2020 09:17 AM

Guard Spawn Rate Not Classic [Request Dev Response]
 
EDIT: Wrong forum. Meant for Teal/Green Forum. Please move.

Quote:

MAY 12, 2000

increase gate guard stats, increase spawn time of city guards from 6 minutes to 20 minutes (nerf guard hunting)

Source: http://wiki.project1999.com/Patch_Note_Sources

This change didn't happen until Kunark.

Let's revert guards back to classic state. Currently on green, only the stats/level for gate guards is classic, and I think a handful of guards may be on the old 6 minute spawn.

Most haven't been properly reverted to their classic state.

cd288 02-04-2020 10:22 AM

Post in bugs then

Gustoo 02-04-2020 01:44 PM

Killing guards is evil

drfuzz 02-06-2020 09:19 PM

Quote:

Originally Posted by Gustoo (Post 3079627)
Killing guards is evil

Considering all the guards my Iksar SK on live has killed, I’d have to say you’re right 😁

Gustoo 02-07-2020 12:26 PM

Killing guards should be allowed but make you pvp enabled on non pvp servers.

Castle2.0 02-08-2020 09:21 PM

Looking for dev response.

Asteria 02-09-2020 04:20 AM

Quote:

Originally Posted by Gustoo (Post 3079627)
Killing guards is evil

P99 has way too many Goodie 2 Shoes.

Gustoo 02-11-2020 08:07 PM

I disagree it has too many known slimeball min maxxer guard murderers suffering from pixel rot.

But I'm just goofing, kill whatever mobs gets you exp fastest that is your job. (if you are evil)

OldMan62 02-25-2020 09:28 PM

All guards should be on the same faction - kill guards should make you KOS to all Citys/banks/…

It really hard starting a new char when the guards that we need are being killed.

Killing city gaurds are nasty but killing newbi zone guards that we need to run overpulls to is just wrong.

Just died due to no guards up - this should be a volation of play nice policy (ie: dick move).

Bondrake 02-26-2020 08:30 AM

Quote:

Originally Posted by OldMan62 (Post 3090571)
All guards should be on the same faction - kill guards should make you KOS to all Citys/banks/…

It really hard starting a new char when the guards that we need are being killed.

Killing city gaurds are nasty but killing newbi zone guards that we need to run overpulls to is just wrong.

Just died due to no guards up - this should be a volation of play nice policy (ie: dick move).

What an absolute stupid idea. Or you could just run 10 more feet to zone into the city.


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