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-   -   The next big mmo feature? (/forums/showthread.php?t=391627)

starkind 09-13-2021 09:04 AM

The next big mmo feature?
 
So like what if you could import looks from like makeupplus or youcam?

Anyone got any other brilliant ideas?

Jibartik 09-13-2021 10:30 AM

We erase your memories and digitally download your consciousness to a embryo on a planet far far away.

Jimbingym 09-13-2021 10:48 AM

In the future you can flag your character as a paypiggie so you can automatically give your favorite streamer all your in game money as you earn it without having to find him within 30 seconds of coming online.

Smoofers 09-13-2021 12:07 PM

Just an Ultima Online reboot. Freedom to anything you want - murder, steal, screw other players over, but with consequences for those actions in the form of built-in bounty and revenge mechanisms. They got it right 24 years ago, just need to upgrade the graphics.

mycoolrausch 09-13-2021 12:29 PM

The next big feature is dynamic content. You can't go through the motions by looking everything up on allakazham, thottbot, wiki, wowhead, etc if it's constantly changing.

But it will require a quantum leap in AI and game design. I think the pieces are starting to get in place though. After 20+ years we may finally move on from everquest 1.

Mblake1981 09-13-2021 12:51 PM

Quote:

Originally Posted by mycoolrausch (Post 3361463)
The next big feature is dynamic content. You can't go through the motions by looking everything up on allakazham, thottbot, wiki, wowhead, etc if it's constantly changing.

But it will require a quantum leap in AI and game design. I think the pieces are starting to get in place though. After 20+ years we may finally move on from everquest 1.

Android/iOS and controller compatible.

Argh 09-13-2021 12:52 PM

In-game currency as an actual cryptocurrency, items as NFTs.

Castle2.0 09-13-2021 01:02 PM

It would probably be the things Devs have tried to do, but failed to do.

Sometimes the reason is technological limitations. This happens for a lot of movies, would-be movies, and books not-yet-ready-for-movies.

Another reason is poor implementation and execution. It can be balance, it can be look/feel, it can be fun factor.

The final reason is marketing. Simply put, something is promised, but something else is delivered.

Any games that implement NFTs will go full-boar RMT. Expect lots of bots farming items to sell on secondary markets. NFTs make it so you could potentially automate the whole process.

Having "real player" identifiers in game to distinguish from bots, would be helpful.

The future of MMOs and gaming will be crazy.

Without enough money behind a project you could have entire teams dedicated to formerly "nice-to-haves" like crafting systems, weather/terrain, etc.

I believe we will see some sort of game in the future that is VERY detailed, maybe exclusively VR or at least VR-capable.

People will buy and sell land... Madness. Cats and dogs freaking living together - MASS HYSTERIA!

Toxigen 09-13-2021 01:08 PM


Tethler 09-13-2021 11:30 PM

Quote:

Originally Posted by Argh (Post 3361476)
In-game currency as an actual cryptocurrency, items as NFTs.

This is probably the most realistic answer here so far


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