Character Texture Update
I've been thinking of doing a player texture update for a while now. I love the classic look of the models, but the textures make me cringe. I extracted them and some are a microscopic 32x64! It got me thinking about redoing them in a higher resolution now that the client can actually handle larger texture sizes. I did a little digging and found that the SoV armor textures were a 2x increase in size. I think I want to do them at 4x the classic size. To test it out I made a demo using a monk wearing full monk armor. For the test I didn't stick to the classic texture 100% because I felt the SoV armor textures had some better qualities to it.
Doing this is a HUGE amount of work, so I want to know for sure there are people out there that want this. Update 8.28.11 Thanks for all your support guys. After months of work, the first release is almost ready. Initially I wasn't going to do faces because it seemed like a lot of work and I wasn't sure anyone would like it after the metro-sexual pirate monk fiasco (lol!!), but Nysus made some extremely nice looking faces and that convinced me it was worth it. Here is the current progress of the initial release and some pictures of completed texture sets. Character Texture Update v0.1: Cloaks - Complete Human Male Armor - Complete Human Male Faces - In Progress (Nysus) Human Female Armor - Complete Human Female Faces - In Progress 12.5% Pictures: Cloaks http://dc389.4shared.com/img/QFKHG31...992/Cloaks.jpg Human Male http://dc415.4shared.com/img/JChAp8J...597509/HUM.JPG Human Female http://dc203.4shared.com/img/dggB5pe...019841/HUF.jpg |
I DO WANT THIS! Good job!
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Although it does look nice, personally the higher rez textures look more cartoony, for some reason makes me think of that new star wars cartoon. And the muddy textures/pixelation etc is how I remember EQ, so it makes me want to play that way.
So for me personally Im going to stick with original textures, since upgrading them makes the game look more modern. Closer to WOW. I may be a bad example, im the type of person that chose to play through Morrowind in unmodded state where there are mods available to make it look closer to Oblivion, view distance/20x texture size etc. Just my 2c :) PS - Great job on those textures. If i wasnt playing P99 for retro fix feel, id definitely use them. |
I LOVE it. Can you also fix the helm15 and helm 24 eye transparencies in the global_chr file at the same time? (the updated texture versions)
I'm more than happy to test any textures you want to. |
Awesome job again! Is it possible to do this with all the game textures? And since its on a local basis people can choose if they want it or not...
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Looks very clean. Nice work!
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Maybe the monk is a bad example? In the old version he looks like a rugged badass. In the new version he looks like a metrosexual pirate.
What do the un-upgrade SOF textures look like? What do the normal textures just increased by 2x or 4x look like? |
Looks nice on the body and clothes, but not a fan of how the face looks
It kind of looks like he's wearing foundation and rouge. Probably plucks a little too. |
Next they'll be tellin us theirs a fix for those ugly old skel and wolf textures :)
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Damn metrosexual-pirate-monks... Quote:
The classic textures in the first post ARE scaled 4x. It doesn't change the pixelation at all sadly. That was the first thing I tried. Quote:
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