Project 1999

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-   -   Miscellaneous: Nerf Bowquest 99 (/forums/showthread.php?t=374659)

feniin 02-02-2021 03:05 PM

Quote:

Originally Posted by Botten (Post 3253382)
Ok I just want to put this in perspective:

1. There are 4 items that break bow damage; they are:
Weighted Axe only usable by Warriors & Shadow Knights and Ogres & Trolls
Gromlok's Basher but it is only an 85 delay compared to the 150 delay on the Weighted Axe, can only be used by Warriors & Shadow Knights; most if not all races
Mroon's Toy which is only a 70 delay compared to the 85 delay on the Gromlok's Basher, can only be used... by again Warriors & Shadows (shamans can't use a bow so they are out); but it allows dwarf and Barbarian warriors to wield it.
Earthshaker which is a 70 delay but has the perk that it can finally be used by a ranger and palladin ... AND all races can use it... Sadly the last one sold was on January 3rd of 2020 (according to the wiki) and it isn't exactly too abundant.

2. Fletching and arrows are limited on Warriors, Shadow Knights and Palladins. And unless you pester a mage for summoned arrows all the time you really don't have a means to abuse it in normal setting.

3. Ranger's could use the Earthshaker at a 70 delay and summoned arrow and could bow kite (something already done when soloing) but they will never be as good as they were in Luclin. But then there is the other perspective of this a Ranger gets double attack and arguably could do more damage in melee when well geared. And their bow discipline is on a 45 minute cool down.

I guess you could argue that Shadow Knight & Warrior while being an Ogre & Troll get the most realist damage increase but are limited by arrows or being the tank for the group.

So then that leaves PvP where it is being abused in which it is upsetting some of the population of Red Server.

I am sure the devs will remove the additional damage added by delay to bow and thrown damage

......... but it doesn't look like it is a shutdown the server and patch need.
and removing the Weighted Axe could be a bandaid fix to resolve a lot of the PvP problems.

=-/

Is there something I missed?

72 minutes for Trueshot

Gustoo 02-02-2021 05:20 PM

It is pretty easy to do fletching or just carry stacks of vendor arrows and max out your bags. You get a lot of use. Saying that the limitation on arrows means this isn't a problem is kinda silly.

Its mainly powerful for weighted axe users, as demonstrated.

Botten 02-02-2021 08:26 PM

Quote:

Originally Posted by Gustoo (Post 3253459)
It is pretty easy to do fletching or just carry stacks of vendor arrows and max out your bags. You get a lot of use. Saying that the limitation on arrows means this isn't a problem is kinda silly.

Its mainly powerful for weighted axe users, as demonstrated.

A Warrior or Shadow Knight as either a Troll or Ogre.

And then they need to either have enough fletching for the raid (or pester a mage) or if in group ask not to tank.

And as said can achieve 82 damage per second on Troll Warrior at Trak.

Sorry but it does sound it really pesters PVP most.

Gustoo 02-03-2021 12:48 PM

Yes it is a pvp tool. You're fighting a warrior and getting smashed by arrows hitting like polearms.

I don't play so I don't mind but it is obviously not working as intended and the limited ammo capacity doesn't fix that.

Tune 02-08-2021 07:29 AM

this is about to grief all casters off the server

like gettin smashed with a 2hander outside of spell range

Gustoo 02-13-2021 01:31 AM

Ya but dude I can only do it 200 times per back pack of summoned free arrows.

It’s for real a joke poor casters KA BLAM right in the throat it’s like a silver knights heavy bow shot spiking through your guy in dark souls like a flying lance

Tigerstyle Wutangfist 02-14-2021 02:50 PM

https://wiki.project1999.com/Game_Mechanics

https://i.imgur.com/tmucb8Z.png

This is player maintained as we all know, but I am sure this list was either copied from some other post, or announcement, or elsewhere. I cannot find the source.

Baugi 02-16-2021 09:30 PM

Quote:

Originally Posted by Tigerstyle Wutangfist (Post 3261033)
This is player maintained as we all know, but I am sure this list was either copied from some other post, or announcement, or elsewhere. I cannot find the source.

When you're trying to find the source of wiki text, you should go into the history and figure out what version the text was added on - https://wiki.project1999.com/index.p...ev&oldid=14856

The other items in that edit indicate that it's from this patch in 2011 -
https://www.project1999.com/forums/s...ad.php?t=43419

Damage bonuses have been revamped since that patch FWIW.

Tigerstyle Wutangfist 02-16-2021 10:41 PM

Thanks -

That is a while back however the only time Rogean mentions Damage Bonus is here - with little detail on September 8th, 2019.

Quote:

Rogean: [Kunark/Sep2000/Oct2001] Applied Era Rules to Weapon Damage Bonus Calculations.
https://www.project1999.com/forums/s...68&postcount=1

And here - stating it is primary only on 07-23-2012, 02:23 PM

Quote:

Only the primary weapon gets a damage bonus.

Code: http://codepad.org/NjMM455H
https://www.project1999.com/forums/s...63&postcount=3


Is it possible the 2019 change broke/altered this is a way not noted? Rogean's codepad link does not indicate that 2000/2001 should add bows to Bonus.

Tigerstyle Wutangfist 02-16-2021 11:35 PM

The only other seemingly relevant post by Rogean is this - August 13th, 2011

HTML Code:

Kanras: Archery weapon_dmg is once again correctly being calculated.
https://www.project1999.com/forums/s...09&postcount=1


This is approx. 20 days after "Removed archery damage bonuses."

Did this revert/alter damage bonus possibly?


My take is ..

there has been no post indicating that archery should have gained damage bonus or moved to some era other than the era specified in the code snippet.

there are posts showing it removed from archery, and what should have damage bonus and when.

that means this was either unintentionally reverted or stealth added intentionally. Thoughts?


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