Project 1999

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-   -   PLEASE. please. please. (/forums/showthread.php?t=248220)

Oppressive 07-16-2016 04:15 AM

PLEASE. please. please.
 
For the love of god can you fix Unrest. As soon as you attack a mob he jumps through the ceiling and pulls the entire floor, then eventually the entire zone. This place, you cannot even XP here because the massive trains every 5 minutes. People blaming each other for trains, people rage logging, people extremely irrate over these horrendous pathing issues. Please fix then as soon as possible before this zone implodes

big_ole_jpn 07-27-2016 12:55 PM

yeah not sure what the deal is. I did unrest a bit a couple of years ago and don't remember mobs warping through ceiling every minute. Can anyone confirm this is a new issue? It's unplayably bad there.

Crookstinger 07-27-2016 01:09 PM

Unfortunately it isn't isolated to Unrest. I've had the same issue occur in Cazic-Thule for sure, and I think Runnyeye and maybe one more zone (Befallen?). Basically anywhere there is another floor directly above where one is fighting. In my case, it's always if I nuked (or my pet gets nuked) that it will push the mob/pet through the ceiling onto the floor above, usually aggroing all the mobs up there and on the way back down to me.

georgie 08-22-2016 04:00 AM

Welcome to emulator pals

Bones 09-11-2016 10:15 PM

yup can confirm unrest is fucked and this must be a more recent issue because last time i exp'd there this did not happen. I have stopped hunting there with my alt for this exact reason. You basically have to set up camp outside and pull to there to avoid this issue.

Kevynne 10-08-2016 11:49 AM

unrest was always garbage
garbage on live garbage on emus

Trainhop 10-09-2016 12:18 PM

that small drop in the porch room triggers it all. Glorious trains!

Tecmos Deception 10-17-2016 06:45 PM

Z-axis is generally abysmal all over the place. Not sure when this issue popped up, and it has never been perfect, but it definitely is much worse now than, say, day 1 of Velious.

A1rh3ad 10-23-2016 06:40 AM

Is this still an issue or has it been resolved?

thufir 10-25-2016 11:32 AM

Quote:

Originally Posted by A1rh3ad (Post 2386542)
Is this still an issue or has it been resolved?

went here the other day and it didn't seem any worse than normal. it was certainly crowded, so if there is still an issue people don't seem to care about it much.


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