Project 1999

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-   -   when will platinum (/forums/showthread.php?t=103043)

porigromus 03-25-2013 07:03 PM

Quote:

Originally Posted by Swish (Post 899146)
2 out of 3 of those are truly awesome ideas (double XP for plat target and firepots bind for 500k) :D

Not so sure about triggering epic mobs, on the surface its a great idea but you'd need guides online 24/7 to do it or some code written in with a trigger NPC... cue the "not classic" crowd ;)

I do support any attempts to fight off inflation on the server for sure :p

I like the idea of option to purchase XP bonus with plat out of all of these. Would be nice if it didn't involve some NPC with a name flashing over it that wasn't in classic like "XP BONUS HERE". For some reason those handout NPCs in EQ emulators bother me so much. :D

LetTheWookieWin 03-25-2013 09:04 PM

I'm wondering if binding at the pots could be automated. Have a few npcs already near banks offer a 500k whatever that when turned in to an npc at pots results in a bind for said player. That being said Ill now do a 180 on it.

Personally I have thought about it since the original post and I dislike it more because it's really, really not classic. Integrity of game experience is an almost sacred, tangible piece of p1999. Throwing crazy ideas like an npc at the firepptsmto provide binds contradicts the basic premise of p1999 and creates a slippery slope. Timeline adherence is not alteration of content and the two should not be confused when discussing making changes to the game. Short version : just because velious isn't here yet and would have been in classic timelines, this does not justify changes to content in and of itself.


I would prefer a casino in SH which is much, much closer to classic. The ability for the server populace to buy increases in xp for short periods of time is a fun idea but the mechanism to collect plat would be far from classic again. So, a casino offering fun items and rewards unattainable otherwise is, in my opinion a good start.

SirAlvarex 03-25-2013 10:38 PM

Quote:

Originally Posted by Sirken (Post 899023)
right, but what i was getting at was, what if i opened an EC casino? the platinum would in fact be removed from the economy (by me) and it would also be scam free. as far as the seafuries, you do realize that the over farming of SFs is part of the reason for the inflated prices right? another big reason was people were able to plan for the removal of certain items (ie manastones), whereas on live they couldn't. and because these items no longer drop, the person with the most can control the market. most of what Silo69 says is right on the money though.

If you ran a casino it'd have a similar affect to having an NPC. It's just you wouldn't be around all the time. But it wouldn't hurt.

And yes, seafuries (especially the pre-nerfed ones) are the reason a lot of the plat got introduced in the market. It's just that now the amount of time spent at seafuries nets you much less in overall net value than it used to.

And anything you as a GM can do to get some of the plat out of the economy is awesome in my book. Well, anything that doesn't involve stripping my character to his underwear :o

Byrjun 03-25-2013 11:04 PM

Firepot bind is overrated. No pot to Velious, and being able to bind on the fly is about as valuable to me as being bound at pots. In a lot of ways, Overthere (via hammer) is more convenient than Cabilis or DL.

feanan 03-26-2013 12:57 AM

I think the gm's should just go all cyprus on the server, and just seize all pp
over 100k

:)

Kieu 03-26-2013 04:31 AM

Quote:

Originally Posted by porigromus (Post 899480)
I like the idea of option to purchase XP bonus with plat out of all of these. Would be nice if it didn't involve some NPC with a name flashing over it that wasn't in classic like "XP BONUS HERE". For some reason those handout NPCs in EQ emulators bother me so much. :D

How about no?

porigromus 03-26-2013 09:08 AM

Quote:

Originally Posted by Kieu (Post 900033)
How about no?

No to not having a npc with xp bonus here flashing over their head or to swish's original idea? I personally would like to see red converted to a new classic legitimate server if they ever start customizing this one since it really isn't thriving.

People have been wanting eq classic so long, would hate for it to once again no longer exist. The second time around will have all the fixes they made already making it even better.

Kieu 03-26-2013 11:23 AM

Quote:

Originally Posted by porigromus (Post 900106)
No to not having a npc with xp bonus here flashing over their head or to swish's original idea? I personally would like to see red converted to a new classic legitimate server if they ever start customizing this one since it really isn't thriving.

People have been wanting eq classic so long, would hate for it to once again no longer exist. The second time around will have all the fixes they made already making it even better.

I don't remember reading the title saying "we want classic eq", different subject. I'm talking about any type of xp bonus for dishing out plat. Good way to ruin what the server is about.

Gadwen 03-26-2013 11:41 AM

Quote:

Originally Posted by Kieu (Post 900211)
I don't remember reading the title saying "we want classic eq", different subject. I'm talking about any type of xp bonus for dishing out plat. Good way to ruin what the server is about.

Yeah screw that, everyone knows you just buy a character or pay for a PL.

Lojik 03-26-2013 01:31 PM

First I would like to say that the p99 staff has done a great job with the server... really enjoying it.
I do think there is an excess of platinum floating around which should be addressed, as it can be quite daunting for new players with increased prices on items. Seen some great ideas in this thread, particularly the titles and guises, as this doesn't really grant players an advantage in gameplay. For those saying that these solutions are "not classic," I would like to point out that there are several things that make this server "not classic" that are mostly out of the devs hands.


1) Population-live servers had peak populations of 2500, p99 rarely gets half that. Plus who knows how many are just afk.

2) Time frame- vanilla was out for a year before kunark or so, with velious 6 months later. 3.5 years later we're still on kunark.

3) hindsight- just about everyone on p99 knows or has access to any information they need regarding best way to level, spawn mobs, shortcuts to take, etc. Back on live it took time for people to figure this stuff out. How long after kunark was released on p99 did it take for someone to get their first epic? Hours?

In short, I think a non-classic solution could be appropriate, just need to be careful about what is implemented.


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