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-   -   not a single player has told me to plan on raiding (/forums/showthread.php?t=108771)

Splorf22 05-23-2013 04:43 PM

Quote:

Originally Posted by maverixdamighty (Post 967388)
these happened and it was still the same two guilds getting all the quality mobs minus a few. i agree the minus a few is still a benefit to the server, but it's not going to net you trakanons, vp dragons etc. vp will get a lot more interesting soon anyways if they remove the invis pulling i'd bet.

Read my post mav: evaluate after three months. Obviously if the server was reset tonight TMO would get 80% and FE would get a few. However, suppose this became policy:
  • Casual guilds make a batphone for said repops. Currently the A-Team has no batphone; we have 7 on or whatnot. With a batphone we'd have 15.
  • Casual guilds coordinate and communicate which targets they want. Last repop we spent running around and finding hundreds of /role players in each zone.
  • Casual guilds get some practice with the encounters and stock up with resist gear
  • Hardcore guilds start camping out buffed chars at each encounter and just logging on from one to the other

What's the net of those changes? I don't know. Have to try it to find out. But you are making a huge mistake to judge the effect of constant repops by the 1-2 we got a few months ago.

Atmas 05-23-2013 04:44 PM

Quote:

Originally Posted by Enslaved (Post 967410)
It's almost as if you haven't read anything about the subject or understood the underlying issues if you have. Good impression!!!

I read the posts, and I am very familar with the subject on both sides. I can even give anecdotes about being in guilds that happened to be in prime spots when raid mobs spawned and decieded to just camp until TR/TMO were done. Nothing wagered nothing gained.

quido 05-23-2013 04:47 PM

I don't think the staff made VP an "anything goes" zone because they misread or misinterpreted the classic ruling. I think they're just taking it a step further and letting us sort out our own problems rather than having to look at 5000 screenshots and 10 hours of fraps every single time PD or whatever pops. It's not like it was an accident or they couldn't just change it to whatever suits them/us.

Splorf22 05-23-2013 04:50 PM

Atmas, it is nauseating (props for using that word correctly! Someone watches the Big Bang Theory) to me to see players politicing for changes that favor them as opposed to classic eq. Variance allows players willing to track/batphone to completely exclude the 90% of the server and its NOT CLASSIC.

In other words you are the one bitching, not us.

quido 05-23-2013 04:55 PM

Why don't you just advocate guilds poopsocking Phara Dar for 10 days at a time?

Skope 05-23-2013 04:58 PM

Quote:

Originally Posted by quido (Post 967443)
Why don't you just advocate guilds poopsocking Phara Dar for 10 days at a time?

It's what happens everywhere else, what's the problem?

quido 05-23-2013 04:58 PM

Oh, in your world they'd only poopsock him for 7 days at a time, starting immediately after he dies. My bad.

quido 05-23-2013 05:00 PM

Zephany you should push for them releasing 10 parallel servers for people to choose from, in an effort to better simulate classic.

Skope 05-23-2013 05:04 PM

Quote:

Originally Posted by JanitorGotGriefedOffBox (Post 967453)
Fact: guilds got together and hammered out raid rules that worked for everyone, Fishbait declined(precursor to DA and subsequently TMO)

Do you really expect these cheating lowlifes to do anything that would mean a legit competitive atmosphere?

Harrison, the variance was also hammered out and agreed upon. The players have come together and agreed upon some dumb shit, but yes, there have also been talks that were stalled and abandoned because of a single unwilling party.

I recall it lasting a week before it went to poopsock mode and since then we've had three years what everyone said wouldn't ever happen.

Skope 05-23-2013 05:11 PM

Quote:

Originally Posted by 46shadesofgway (Post 967465)
FTE shouts weren't classic, but the only thing it would affect is allow players to know who a mob belongs to, rather than the staff having to read petitions, sort through logs, and rule accordingly. It doesn't affect gameplay or outcomes at all.

You don't need FTE shout either if you're willing to delete loot, like what happened in classic. In some cases, GMs were sick of the players' shit and when repeatedly being called to settle raid disputes they'd opted to delete the loot.

If guilds want to sit on a spawn and wait for a mob to pop, then let them. If they want to train each other and various petitions are called because they can't work it out amongst themselves then perhaps their toys should be taken away.

There's no need to add non-classic mechanics when there was such huge variety with the raiding scene during live. Some servers had rotations while others had FTE. Some servers the GMs would babysit while in others servers they'd tell the players to go fuck themselves. Only when you've exhausted the classic approach should you look elsewhere. The reality here is that we haven't even tried it.


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