| Skope |
05-23-2013 05:24 PM |
Quote:
Originally Posted by maverixdamighty
(Post 967484)
i think a bi-weekly server reset (or 10 days whatever) is the closest thing this server is going to get to allow all players to attempt some raid targets that they are complaining about not getting now without it becoming an all out fte battle, which is about the lamest thing possible.
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That only solves part of the problem.
Honestly, there has only been twice in this server's history that the players have taken it upon themselves to force changes. The first time was the Trans/IB rotation and the second one was when Divinity wanted in and the rotation fell apart. That was 09' early '10. Ever since then there's been nothing done that was brought about by the players themselves to force changes of the raid rules.
The GMs haven't ever taken a hard-line approach to quashing raid disputes. In fact, petitions get answered and either there are either repercussions (often very light ones that don't affect the guild whatsoever), or nothing is done about it due to a lack of evidence. This approach hasn't forced the players to work it out, but rather just /petition all sorts of dumb shit that goes on when trakonan is up. On live guilds were disbanded for ninjalooting. Here the worst you might expect is a two-weeks long vacation, and probably for the single member ninjalooting.
Uthgaard was a total wacked out penisface, but at least the dude had some good ideas. When he kept getting called to raid disputes and other incessant bullshit, he made sure the players knew he didn't want to be there. I think we need more of that.
Quote:
Originally Posted by maverixdamighty
(Post 967490)
divinity probably has as many active players or close as FE does atm.
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No. We kill bees and eye of veeshan with sub-30. The only time divinity had members anywhere close to the top two was when we killed ~75% targets over the course of a month and 50% over two months back in 2010. The highest number we ever hit was 50-something. The average raid # is ~30 on prescheduled sky days.
It's not even close. And quit deviating from the topic
Quote:
Originally Posted by quido
(Post 967489)
The only reason the tracking forces in each guild don't crumble is because they get time off when windows close, especially on full repops. If EVERYTHING had to be tracked ALL the time, I think you would see more casual spot checking from people on a lot of the less important stuff.
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When you've got as many members and willing trackers as you do, it doesn't jive. It still favors the zerg and it's still not classic.
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