Project 1999

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-   -   not a single player has told me to plan on raiding (/forums/showthread.php?t=108771)

Clark 05-28-2013 11:25 AM

this thread will never die? ;p

kaleran 05-28-2013 11:35 AM

Quote:

Originally Posted by skipdog (Post 972397)
All of you complaining about how you shouldn't have to track, or have alts parked, should've left this server long before getting 60 and realizing you wanted to get certain pieces of loot but aren't willing to put in the effort.

You mean people who put in 100+ hours leveling, questing, and gearing up shouldn't get the right to get a shot at their epics because there are ~120 people on this server that have been ehre so long that they've bought a ton of alts to ninja every spawn?

FOR SHAME ON THOSE PEOPLE FOR NOT FINDING THIS SERVER 4 YEARS AGO!!!

pharmakos 05-28-2013 12:07 PM

variance or not, its still six of one or a half dozen of the other

if there was no variance then some guild would keep all the raid mob timers locked onto off-peak hours

feanan 05-28-2013 12:08 PM

I watched TMO "mobilize" for trak yesterday.

I was at zone in. There were like 5 people in zone. I saw ONE tmo zone in. Next thing you know, there were 40 TMO in zone.

So, yeah, I guess if camping out characters at the contested spawns and logging them in is your idea of "racing" or "mobilizing"

How fucking fun.

I mean, how much "raiding" does TMO do in a week? One min to log on, 3 mins to kill, 1 min to rebuff and log. So, for all stuff they kill, they probably raid an hour a week.

baramur 05-28-2013 12:23 PM

Someone has to fund the server. TMO probably donates a portion of their RMT money to the server to help fund it. Lets just look at the facts, The GM's have consistantly ensured that TMO will have advantages in raiding. TMO uses known exploits for over a year in vp, when FE starts using same tactic, the GM's instantly make the tactic bannable. TMO trains multiple times, fraps are made, GM's only suspend the player, FE is caught on fraps training, under NEW GM policy, whole guild is banned from raiding trak for 1 raid. The GM's have repeatedly made changes to policy to benefit tmo, after tmo has abused the said policy for ages. Sorry but it is not just TMO fault, but dont be nieve if you believe TMO kills end raid mobs just to sell items in EC tunnel to add to their guildbank. What guildbank needs over 200million plat. Project 99 is the best money maker free emulator invented, and you are all employees. Now all this being said, i still enjoy my time playing, infact i still love playing, but i am able to accept p99 for what it is.
TMO server, where they will always have unfair advantages. After 2 years TMO farms kunark to fund their wallets, you want to fix end content, make boss mob loot no-drop, make selling charecters bannable, make selling end game loot bannable. Take out mq of epics. Ban TMO from everything outside vp until velious. If content becomes stagnent to FE, at that time ban them from everything outside VP. Make the server raid scene viable again.

Lyra 05-28-2013 12:23 PM

Quote:

Originally Posted by feanan (Post 972507)
I watched TMO "mobilize" for trak yesterday.

I was at zone in. There were like 5 people in zone. I saw ONE tmo zone in. Next thing you know, there were 40 TMO in zone.

So, yeah, I guess if camping out characters at the contested spawns and logging them in is your idea of "racing" or "mobilizing"

How fucking fun.

I mean, how much "raiding" does TMO do in a week? One min to log on, 3 mins to kill, 1 min to rebuff and log. So, for all stuff they kill, they probably raid an hour a week.

Right.

So what is the motivation? Can it really be the hope of dominating Velious?

I find myself asking this repeatedly.

Lyra 05-28-2013 12:24 PM

Quote:

Originally Posted by baramur (Post 972540)
Someone has to fund the server. TMO probably donates a portion of their RMT money to the server to help fund it. Lets just look at the facts, The GM's have consistantly ensured that TMO will have advantages in raiding. TMO uses known exploits for over a year in vp, when FE starts using same tactic, the GM's instantly make the tactic bannable. TMO trains multiple times, fraps are made, GM's only suspend the player, FE is caught on fraps training, under NEW GM policy, whole guild is banned from raiding trak for 1 raid. The GM's have repeatedly made changes to policy to benefit tmo, after tmo has abused the said policy for ages. Sorry but it is not just TMO fault, but dont be nieve if you believe TMO kills end raid mobs just to sell items in EC tunnel to add to their guildbank. What guildbank needs over 200million plat. Project 99 is the best money maker free emulator invented, and you are all employees. Now all this being said, i still enjoy my time playing, infact i still love playing, but i am able to accept p99 for what it is.
TMO server, where they will always have unfair advantages. After 2 years TMO farms kunark to fund their wallets, you want to fix end content, make boss mob loot no-drop, make selling charecters bannable, make selling end game loot bannable. Take out mq of epics. Ban TMO from everything outside vp until velious. If content becomes stagnent to FE, at that time ban them from everything outside VP. Make the server raid scene viable again.

Whoop there it is!

Splorf22 05-28-2013 12:35 PM

Meh I just don't see the evidence that TMO gets all this GM favoritism. Your guy had a blatant train of Trakanon; I saw the fraps. I do agree that we need to ban account sales. I think for starters the staff simply forbidding it would be huge.

maverixdamighty 05-28-2013 01:04 PM

Quote:

Originally Posted by Splorf22 (Post 972554)
Meh I just don't see the evidence that TMO gets all this GM favoritism. Your guy had a blatant train of Trakanon; I saw the fraps. I do agree that we need to ban account sales. I think for starters the staff simply forbidding it would be huge.

for every one fraps of ours involving training/cheating etc. there are probably five of them doing it. Regardless it's wrong either way.

kaleran 05-28-2013 01:16 PM

Removing variance won't help that much. All those alts that are camped out now at each spawn for all these raid mobs? Yeah, they'll be logged in. Only now you'll have to compete with 100 members since they know *exactly* when they pop. It'll be an AE spam fest to get FTE, just like it was pre-variance. Unless TMO wants to allow a rotation. (And yes, TMO would have to be the one allowing the rotation. The GM's already stated that any solution will have to be player-enforced, so as the top dogs we either have to kick TMO's ass or hope they let us play in their sandbox).

Weekly repops help since the forces have to be spread out amongst multiple targets. Doesn't help the smaller guilds get a shot at Trak/Inny/CT though. The larger guilds will just train and kite the adds to the bosses, since they're always top of the target order.


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