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Soulfire
Currently Soulfire is being used to trivialize content in the same vein as Ivandyrs hoop. 5 charges of complete heal is allowing groups of 10 players to Kill Trakanon much less then what was require the kill him using Ivandyrs Hoops.
Soulfires give more charges of a better spell and is easily re-quested for recharges. This current trend of soulfiring down mobs is growing and some guilds are making it a requirement to have one at all times. While Soulfires are classic, killing raid content with such low numbers using easily rechargeable clickies is not. If left unnerfed all velious content will be cleared with in 24 hours of release minus keyed zones. Included is a link to Rogeans post talking about the Ivandyrs hoop Nerf and how it interferes with the raid scene. Quote:
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Killing a dragon with 21 people? That shits classic bro, on my live server we never had over 30 people to kill anything (even into velious.) I think the soulfire is working as intended (I'm pretty sure) the only problem is the faction for the quest deffinetly should be ALOT harder to get. But I think that was addressed in the last update.
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Tmo is just sour about getting out played by "the dead guild" stop being a poor loser.
"If left unnerfed all velious content will be cleared with in 24 hours of release minus keyed zones." the dumbest thing i have heard all day tiggles |
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A lot of key differences between the two
1) Hoop Clicks kill mobs, SoulFires do not kill mobs. 2) Rechargeable versus Non-rechargeable. 3) Entry Rate - at maximum, you can get 1 SoulFire per 8 hours. It's the 'classic mechanics' versus 'classic feeling' issue that we run into a bunch. This one seems fine as is though. Velious (sans AoW) will probably be cleared in 24 hours with or without this change - what you guys were killing in VP before the patch hit harder than all but a few mobs in Velious. |
wtf this is stupid, denied, go back to RNF
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I saw 20+ FE @ Trak engage if FE wants my log! Grats on the kill, don't let your head swell over 1 out of 20 Traks fellas! Keep grinding!
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This is not a bug.
Moved to server chat, because it's not RNF yet. |
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