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-   -   ogre sk starting stats? (/forums/showthread.php?t=12218)

tefog 07-18-2010 01:37 AM

ogre sk starting stats?
 
what should they b?

Gweed 07-18-2010 02:01 AM

As much into stamina as possible, rest STR

tefog 07-18-2010 07:08 AM

thought as tank i should put into sta int, anyone can input?

Uaellaen 07-18-2010 07:11 AM

i would go the sta / str route too

tefog 07-18-2010 07:13 AM

thanks some more input guys,all these hours and 2 people come on

Uaellaen 07-18-2010 08:17 AM

see, i did not reply earlier because the first reply was already sufficient ...

now you got 2 replies stating exactly the same, how many more people should post "sta / str" before you belive it?


you know what, i changed my mind .. you should put all points in charisma, YOU will need it ... and the rest in int ..

tefog 07-18-2010 08:25 AM

no i appreciate it, gonna remake my lvl 1 sk hehe

Cogwell 07-18-2010 09:39 AM

Don't ogres start below 75 agility? If thats true, you are going to really hurt yourself if you don't bump it to 75. As soon as you hit 74 or lower, you take AC penalties.

tefog 07-18-2010 09:55 AM

i was thinking that but, i dont know very much about tanks, ogres, or sk

Reiker 07-18-2010 10:20 AM

Don't put any points into strength. Either dump all 20 points into stamina (recommended), or 15 sta, 5 agi. You start at 70 agility, so you're facing an AC penalty until you get 5 points of agility. Unfortunately as soon as you get gear with at least +5 agi, you would have been better off going 20 stamina.

You also may consider points into intelligence, as the base is 70. More intelligence = potentially more lifetaps = more longevity. However, intelligence is much easier to raise than stamina with gear.


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