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-   -   Recharging should be removed from blue (/forums/showthread.php?t=126864)

SamwiseRed 11-02-2013 12:49 PM

Recharging should be removed from blue
 
Blue already ezpz. Why keep this in game. Despite being classic, I dont think it was necessarily intended. It trivializes alot of things. Red manages without it, I am sure this server could too.

Remove duck canceling while you are at it :)

Aaron 11-02-2013 12:52 PM

low effort trolling

SamwiseRed 11-02-2013 12:53 PM

naw not trolling, havent had my coffee yet. it was removed on red because its border line exploitable. not sure why its kept on blue.

Ele 11-02-2013 12:53 PM

one is classic, the other is not.

SamwiseRed 11-02-2013 12:55 PM

not argueing that fact hence in OP i said

Quote:

Originally Posted by SamwiseRed (Post 1169369)
Despite being classic

but if there was a classic way to bug out mobs, would you not want it fixed? I look at recharging the same way. its trivializing the OT hammer quest for one, wc caps, ect. why do people feel the need to make an easy game easier?

SamwiseRed 11-02-2013 12:57 PM

kind of like invis pulling. even if it was/is classic, how can you argue for keeping that mechanic is game?

Langrisserx 11-02-2013 01:00 PM

stfu nerd

Bazia 11-02-2013 01:10 PM

he's right it insanely trivializes the entire game with how powerful some clickies are and how cheap they are to recharge

ez mode gonna ez

Champion_Standing 11-02-2013 01:27 PM

It is an exploit that was never intended to be part of the gameplay. There were also some "safe spots" in classic that allowed a player to stand and cast/attack mobs without getting aggro...should these be put back in because they are "classic" too?

kaev 11-02-2013 02:03 PM

Quote:

Originally Posted by Champion_Standing (Post 1169409)
It is an exploit that was never intended to be part of the gameplay. There were also some "safe spots" in classic that allowed a player to stand and cast/attack mobs without getting aggro...should these be put back in because they are "classic" too?

Vendor recharge trick is no more an "exploit" than, for example, FD splitting of pulls or CH rotations on raid tanks. Was not originally intended gameplay, but was never banned by Verant/Sony who were very aware of it. Later content mostly lacked items for which vendor recharge was economically feasible. Vendor recharge was not removed from the game until the content it worked for was (mostly) obsolete and unimportant (2003? can't recall), even tho it could've easily been removed years earlier.


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