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-   -   Sirken & Zade - City Teams where each Team has each Needed Class (/forums/showthread.php?t=127736)

Ebony 11-11-2013 07:06 AM

Sirken & Zade - City Teams where each Team has each Needed Class
 
This is like Aenor's City Teams Split but with 3 Shared cities.

Every Team has Every Needed Class.

Every Team Also Has Four Home Cities.


Evil
----
1. Neriak
2. Oggok
3. Grobb
4. Paineel
5. Freeport - Shares with Neut
6. Cabilis - Shares with Neut

Good
----
1. Felwithe
2. Kelethin
3. Halas
4. Kaladim
5. Qeynos - Shares with Neut

Neut
----
1. Ak'anon
2. Rivervale
3. Erudin
4. Surefall Glade
5. Qeynos - Shares with Good
6. Cabilis - Shares with Evil
7. Freeport - Shares with Evil


SZ teams is a disaster because Evil Team has 4 Team only cities, Neuts have 1 or 2 & Good Team has ZERO Team only cities

Not only is this Extremely better then SZ in City Spit but also a Lot Better in Class Split then SZ.

Neuts do have more starting cities but they are also more spread out.

The only Shared cities are Freeport, Qeynos & Cabilis.

That totally makes sense because Humans are all over the place in their beliefs & letting Neut be Iksar along with Evil keeps evil from Dominating Kunark.

I think something like this is a REALLY Good Team Setup.

Edit: You can also make Ogres the race Neut & Evil share instead of Iksar. Derubael thinks Iksar should be all evil & after thinking about it I think Ogres might be better for Evil/Neut. Neuts get Shamans right from the start in Classic & they just trade a foothold in Kunark for a foothold in South Antonica where Evils had Guk & Cazic-Thule etc. all locked up before.

Derubael 11-11-2013 07:28 AM

ill burn before i let Cabilis be anything but evil.

just my opinion, rest of staff may very well just let me burn, but if we did city based teams i'd fight to the death to keep Cabilis out of neutral/good hands.

Bazia 11-11-2013 07:35 AM

im sorry but these custom team setup threads get more absurd every day

- pick a classic EQ pvp teams server rule set
- hardcode it
- done

Ebony 11-11-2013 08:06 AM

Quote:

Originally Posted by Derubael (Post 1181269)
ill burn before i let Cabilis be anything but evil.

just my opinion, rest of staff may very well just let me burn, but if we did city based teams i'd fight to the death to keep Cabilis out of neutral/good hands.

Thank you for the reply, Derubael!

#1 Good will NEVER be able to start in Cabilis, so don't worry about that :D

Neut however needs to be able to have Shamans in some form.

Evil Team does have a CRAZY amount of Shamans so it makes WAY more sense to have Neut Team share one of the Evil Cities then share Halas. PLUS, having Neuts & Good share Halas totally breaks up Each Team having 4 home cities. Evils then have 5 so they need to share 1 with Neuts at least.

Here's what I'd tell the other Devs if I was you, Derubael. Just make Ogres the race Evil Team shares with Neut team. Both Ogres & Iksar have a Big Plus to them when adding them to Team Neut over the other. With Neuts sharing Iksar it does keep Evils from having a big advantage in Kunark BUT having Team Neut share Ogres instead of Iksar gives Neut Team Shamans right at server launch AND it also Gives Neut Team a Foothold in the Swamp area so Evil Team doesn't totally dominate Guk & Temple of Cazic-Thule etc.

I know how you feel about sharing your home city with another Team. I thought it was CRAZY the way SZ had Evil share Neriak & Good share Felwithe. Not to mention Good shared EVERYTHING!! Good should have AT LEAST had Felwithe to themselves. :rolleyes:

Thanks for giving your input, Derubael. Now I think I like the idea of Neuts sharing Ogres more so then Iksar lol

Ebony 11-11-2013 08:13 AM

Quote:

Originally Posted by Bazia (Post 1181271)
im sorry but these custom team setup threads get more absurd every day

- pick a classic EQ pvp teams server rule set
- hardcode it
- done

The SZ Teams Split is WAY more "absurd" then this City Split. Both in City control AND Class setup. This City Split has ALL needed classes on EACH Team & that Destroys SZ all by itself.

TZ/VZ Race Split I like however & I'm totally ok with say Humans vs Elves&Shorts vs Evil or something. Even though the Class split needs help.

Lowlife 11-11-2013 08:29 AM

Quote:

Originally Posted by Derubael (Post 1181269)
ill burn before i let Cabilis be anything but evil.

Also VZTZ > SZ

Tassador 11-11-2013 08:34 AM

Human necross any good guys?

Ebony 11-11-2013 08:44 AM

Quote:

Originally Posted by Tassador (Post 1181293)
Human necross any good guys?

Yes, Human necros are good. Dark Elf/Erudite might be best overall but Humans & the other necro races are right behind them. I'd think a Human necro with say 10% more skill then the other necro would beat the other races just as much as they would if playing another race IMO. So not a huge difference.

Lowlife 11-11-2013 08:44 AM

remove all shared cities, except freeport.

Let freeport be the wildcard-riots in the streets-scum bag city where neutral necros and evil bards come from etc

Lowlife 11-11-2013 08:46 AM

Evil
----
1. Neriak
2. Oggok
3. Grobb
4. Paineel
5. Cabalis

Good
----
1. Felwithe
2. Erudin
3. Halas
4. Kaladim
5. Qeynos

Neut
----
1. Ak'anon
2. Rivervale
3. Kelethin
4. Surefall Glade
5. Freeport

http://cdn-images.hollywood.com/cms/300x375/7120076.jpg


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