Project 1999

Project 1999 (/forums/index.php)
-   Bugs (/forums/forumdisplay.php?f=6)
-   -   Game Mechanics: Blind and Fear stacking (/forums/showthread.php?t=132890)

Xelris 12-28-2013 11:34 PM

Blind and Fear stacking
 
Having some issues with this in groups with fear kiting as a theme and more than one person is attempting to crowd control via blind and fear (paladin ramping aggro + necro CC. Both are doing more or less what they should be doing). This bug is easily reproducible.

How it used to work:
Blinded mob: Erratic pathing unless something on its hate list was in range.
Feared mob: Semi-predictable pathing until the effect wore off.
Blinded + Feared mob: Fear behavior took precedence as far as being able to attack, and blind took precedence as far as pathing. If fear wore off, blind effects took over, or vice-versa.

How it works on P99:
Blinded mob: Erratic pathing unless something on its hate list is in range (good)
Feared mob: Semi-predictable pathing until the effect wore off (good)
Blinded + feared mob: Mob hits the closest character in melee range and runs in a strange, warpy diagonal pattern at the same time. (not good)


All times are GMT -4. The time now is 05:30 PM.

Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.