Project 1999

Project 1999 (/forums/index.php)
-   Blue Server Chat (/forums/forumdisplay.php?f=17)
-   -   Best place to use Brazier of Elemental Summoning? (/forums/showthread.php?t=134701)

Skittlez 01-09-2014 08:59 PM

Best place to use Brazier of Elemental Summoning?
 
I am leveling up a rogue atm and I figured Nro or Black Burrow would be a great place to use this thing at. Anyone have any suggestions?

baalzy 01-09-2014 09:01 PM

I'd probably say Black Burrow. Farm teeth so when you hit the point where the mobs green out you can then turn em in for a bunch more xp.

Skittlez 01-09-2014 09:21 PM

Yeah that seems best so far

Nuggie 01-09-2014 11:22 PM

north ro is pretty good. go mow down the desert

nothsa 01-10-2014 07:50 AM

I think yard trash in unrest is the best place. give it a glowing helbard and go to town

Ravager 01-10-2014 08:17 AM

Give your pet a Wu's Quivering Staff and go nuts in Kurn's. No damage cap for pets :)

Unrest is terrible, too easy to get swarmed, trained or something else wasting your pet.

Otherwise for slower but safer exp, NRo is decent enough. Nice mob level gradient, guards to run to and plenty of spots to safely sit if you want to take a break and afk. I got my wizard to 15 in NRo in about 5 hours. I could have gotten a couple more levels there, but I mismanaged the pet.

Also, when you're playing your rogue, whatever you do, don't hide.

Tecmos Deception 01-10-2014 08:34 AM

Quote:

Originally Posted by nothsa (Post 1267787)
glowing helbard

What item is this? I don't see it on the wiki anywhere, even if I spell halberd correctly :p

Daldaen 01-10-2014 10:18 AM

I'd assume he is referring to Shiny Brass Halberd from Highpass.

Sadly we don't have classic pet weapons functioning like Weighted Axe. And they refuse to go classic because "OP", yet we are in our 3rd year of 20s Donals.

koros 01-10-2014 11:25 AM

Except weighted axe was always classified as not pet equipable.

Daldaen 01-10-2014 11:36 AM

Quote:

Originally Posted by koros (Post 1267944)
Except weighted axe was always classified as not pet equipable.

Except no. It was classified as no pet (along with the Chardok shaman slow stick) several years after Kunark. Plenty of 2000-2001 evidence supports this:

http://everquest.allakhazam.com/db/item.html?item=3579

Very first (date wise, it's at the bottom) post.
Quote:

#Feb 09 2001 at 7:43 AMRating: Default

Enchanter, Necromancer, Magician, and Shadow Knight pets would use a 150 delay weapon, since the dagger "nerf" made it so weapon delay has no effect on the pet's attack speed. Don't you just love seeing your pet quadding for 91 each at 25 delay?


All times are GMT -4. The time now is 11:23 AM.

Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.