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-   -   Splorf on Everquest skill (/forums/showthread.php?t=134953)

LizardNecro 01-11-2014 10:30 PM

Splorf on Everquest skill
 
From the raid discussion thread:

Quote:

Originally Posted by Splorf22
Would it blow your mind if I stated that something like the solo artist challenge is a far more accurate measure of EverQuest skill than raiding, which would make you guys Tier 2? Because it's true. (Please don't talk about the marvel of human competition; EQ is a PVE game, not a PVP one).

You're defining skill as one particular aspect and then just stating that it's the most important. One could just as well say that generating wealth through EC trading is the most accurate skill. It's one aspect of the game just like any other.

* Soloing difficult mobs
* Being efficient at guild mobilization and logistics
* one on one PVP
* ganking style PVP
* Making money through trades
* The ability to make loyal in game friends

All of these are various skillful aspects of Everquest. Claiming that one in particular is the most important is a tautology. It's only the most important skill to you.

Fame 01-11-2014 10:31 PM

Only skill is on red, real talk

Swish 01-11-2014 10:33 PM

Skill comes in many forms... such as "working as a team". The solo artist challenge is much easier in a sense.

Tecmos Deception 01-11-2014 10:45 PM

Quote:

Originally Posted by LizardNecro (Post 1270598)
From the raid discussion thread:



You're defining skill as one particular aspect and then just stating that it's the most important.

He didn't define anything anywhere.

Tann 01-11-2014 10:46 PM

Quote:

Originally Posted by LizardNecro (Post 1270598)
Yo ass is definin skill as one particular aspect n' then just statin dat itz da most thugged-out blingin. One could just as well say dat generatin wealth all up in EC tradin is da most thugged-out accurate skill. It aint nuthin but one aspect of tha game just like any other n' shit.

* Soloin hard as fuck mobs
* Bein efficient at guild mobilization n' logistics
* one on one PVP
* gankin steez PVP
* Makin scrilla all up in trades
* Da mobilitizzle ta make loyal up in game playas

All of these is various skillful aspectz of Everquest. Claimin dat one up in particular is da most thugged-out blingin be a tautology. It aint nuthin but only da most thugged-out blingin skill ta yo thugged-out ass.

more proof that everything through gizoogle goggles is better!

Pint 01-11-2014 10:56 PM

wtb skills, please pm with price

Daldaen 01-12-2014 12:05 AM

Skill is a weird word for EverQuest / games in general.

This isn't a game like an RTS or a FPS where your speed of mouse/clicking or your accuracy relates too much to how good you are. The game is so slow-paced at this point in time (pre-spell focii, pre-AAs, pre-multi-discs) that you don't need to be all that quick to function at your class.

So beyond speed/accuracy, whats left really is just the knowledge of the game.

First and foremost, IMO, is knowledge of the map/zone layout. If you don't know your way around a map (in literally any style of game) you will likely suck at it.
Secondly is knowing and utilizing your abilities. It is important to know the max time on your charm, the max level on your charm, how long your root lasts, how many heals your full mana pool can handle etc.
Thirdly is knowing game mechanics. Like who tanks when you root a mob in a group, like what the duration is between a mob summoning you (and building on above, how long you have to put distance between yourself and the mob AND cast a spell without getting interrupted by a summon)

Once you know all this stuff, I wouldn't say soloing a mob is a matter of skill, just knowing that charm is OP and tashan / CHA increases your charm duration, and Slow is OP, and rooting your target reduces the mobs you are handling on a charm break to just 1 (your pet), and in the event of charm break PBAE stun is useful even though its just one mob. etc.

Modern EQ requires much more 'skill' than this server does. And it allows you to much easier set yourself apart from others. Especially when gear-levels are even.

Tann 01-12-2014 12:11 AM

Quote:

Originally Posted by Daldaen (Post 1270697)
Modern EQ requires much more 'skill' than this server does. And it allows you to much easier set yourself apart from others. Especially when gear-levels are even.

Most "modern EQ" skill boils down to how well you can box 3 accounts sadly. Mostly agree otherwise.

Sadre Spinegnawer 01-12-2014 12:11 AM

My chief skill is called "Sadre." Kinda hard to explain. Except, it has to do with folding space.

http://www.duneinfo.com/giedi_prime/...s/fr_guild.jpg

Tecmos Deception 01-12-2014 12:12 AM

Bah. Too many people think skill is some magical thing that only professional athletes have and then laugh at anyone who talks about skill in any other context.

Dictionary definition of skill: the ability to do something that comes from training, experience, or practice.

Guess what we all do basically every time we play p99? Yeah. We're all training ourselves to play p99, practicing playing p99, and experiencing p99. Some people here are more skilled at playing p99 than others, probably because some people take the "training, experience, or practice" more seriously than others and/or put in more time doing those things.


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