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SK Starting Stats?
I'm thinking about rolling an Ogre SK and am curious on what good starting stats are. I don't know too much of how my gear will affect me late game.
Any tips? |
25 STA, 5 AGI
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None in to STR at all?
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Well, Ogres start below the AGI penalty. If you get gear with AGI on it's ok (I think it's 75?), then you can dump the 5 in STR if you want. You're gonna be a tank though, so the extra 5 STR isn't going to mean much.
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Have to agree, as an ogre SK you will be max strength by your mid 30's.
Let's face it you are not a DPS class and that extra strength is not going to do much for you aside from letting you carry more. |
Check here for what used to be recommended:
http://web.archive.org/web/200106182...adowknight.asp |
That suggests adding to Dexterity? Really? That guide is terrible.
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The rest of the guide is okay, and you gotta love the old-school drawing. |
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Favorite one is Erudite... yes completely paralyze your character, please! |
I made a human - I forget just what I did... Think I balanced it between STA and STR.
Maybe I did 5 less in STR and put it in AGI. Keep in mind, gear will make up for some as you go. You are likely to see SK gear leaning towards: STR/STA and some Int probably. You can always 'lean' another way if you want as you go. It's not overly critical. Stamina's always a good bet, if you do in fact max it out, you can always look for gear with other stats on it. |
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